The Doctor is in
Dr. Strikewell is primarily a healer, but she also has ranged electric damage powers. She was born aboard the Justice and always wanted to be a physician. When her healing powers manifested in her late teens, she accepted them as confirmation that medicine should be her career path. Even then, Ellen Strikewell was sometimes called upon to assist with unlicensed healing and medical procedures, since she had strong healing powers even as a teenager and young adult. But after a few incidents in which her powers were used to achieve ethically questionable results, she decided to quit and pursue her formal education as a physician full-time. But she still retains some contacts from the shadowy world of exotic, unlicensed medicine.
As her ability to fight at range increased, she took additional training, intending to be part of the Justice Corps and to help defend the ship. Once Dr. Strikewell graduated and accepted a medical position, Ambassador attempted to recruit her into the Justice Corps. She declined in order to remain focused on healing, but remains a friend of Ambassador’s, and willingly joins him and the Diplomats on certain missions, when she can.
Dr. Strikewell wears a costume of her own design, and is one of a minority of heroes aboard the Justice who uses the same name in both of her roles – in her case, as a physician and as hero defending the Justice. Her costume is well-recognized aboard ship, because her cape flutters in the wind, as do her skirt and her hair.
As a matter of personal style she selected the shoulder pads and buckles as attachments for her cape. Many other heroes use different methods of attaching their capes. Her gloves are specially designed to enhance her ability to focus and aim her electric bolts at long distance – she does not like to be in close combat but rather remain somewhat distant, looking over her team and providing help where it is most needed. As a doctor aboard the Justice, she is well versed in triage.
In the Ship of Heroes character creation system, this costume includes items for head (hoody), shoulders, arms, hands, chest, underwear, pants, cape, belt and feet.
When the first generation ships left Earth, each had a very small population of super-powered heroes aboard, mixed with a much larger population of typical humans. As the ships traveled, the fraction of supers aboard each ship increased, due to exposure to the Unobtanium engines.
The faction now known as Prometheans was founded by Dr. HR Cornish. When humans on Earth were preparing to launch the first generation ships into space, many scientific teams jumped at the chance to revolutionize space travel. One stood far above the rest: the scientists led by Dr. Cornish. It was his team that discovered how to convert Unobtanium into a highly potent and efficient energy source using Cornish’s Theory of Relative Thermogravimetry.
This video introduces our fourth signature hero, Meltdown, and the first signature enemy group, the Nagdellians. You will also see that the game UI is working. But the most important reveal is the current state of the combat system we are developing.