Latest News

2104, 2020

Internal Video Five – First Test of Riot at the Arches

April 21st, 2020|

Internal Video Five – First Test of Riot at the Arches We just finished a surprise community event in which we let anyone with a forum ID from the SoH forums test out the current state of Ship of Heroes. During this event, we did some additional unscripted testing of our riot event, in which players must face waves of enemies. In this video three devs and nine players responded to the call to test the riot code for the [...]

1304, 2020

Community Event Success

April 13th, 2020|

Community Event Success Apotheosis City looks great at sunrise. The March-April Ship of Heroes community event has now ended. This was a free event we hosted to add a little fun into the lives of our community members, many of who have been stuck at home due to the coronavirus. The event was a resounding success – more than twice as many people created characters and jumped into the city this time as did during our formal character creator Beta back [...]

2603, 2020

“March 2020” Community Event Newsletter

March 26th, 2020|

Community Event Newsletter With the launch of this newsletter, the Ship of Heroes community event is now fully underway, and will likely run for about two weeks. This is a free event we're hosting to add a little fun into the lives of our community, many of whom are at home due to the coronavirus. This is not a real Beta in which we would ask you to keep an eye out for bugs; there are bugs aplenty, and we're already working on fixing [...]

1603, 2020

The Street Fighting Powerset Combat Video

March 16th, 2020|

The Street Fighting Powerset - Development Video #4 “Ahh! There’s sand in my eyes!” This is our fourth developer video – we’re showing you what we see internally as we build a new powerset. This isn't the first internal video of this powerset; it's roughly number 12. At this point, we think Street Fighting is ready to share with our community so that we can get feedback. Street Fighting is mostly a single-target powerset, and it's our second unarmed melee [...]

2202, 2020

The Speed of Melee Combat Video

February 22nd, 2020|

The Speed of Melee Combat Video Over the last ten years, the average speed of melee combat has been increasing in MMOs, with faster attacks and less time spent waiting before the next attack. At the same time, movies like the Avengers have adopted and popularized the idea that superheroes can be thrown around like rag dolls and just get up, largely uninjured, and keep fighting. After listening to our audience in the forums, we're making our own fighting faster [...]

1901, 2020

Engine Update Newsletter

January 19th, 2020|

Engine Update Newsletter First of all, we want to let everyone know that we’ve upgraded to the latest version of the Unreal 4 Epic Engine, 4.24! We spent most of 2019 in 4.21, which helped us with stability and consistency throughout the year while we developed and tested major new systems. Now we've accomplished a significant upgrade to 4.24, which will help in several areas, so we're getting a lot done. Of course, there's always more to do. Beautiful skies, both for day and [...]

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