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The 30th of November marks six years since City of Heroes closed. Today we are releasing a video showing our first version of a new support powerset focused on healing and buffing, as an homage to CoH.
This newsletter is quite different from what we’ve published in the past. First off, this is part one of a series of four newsletters in which we’ll share some really good news. Second, we’re going to do something that is very rare for a game at our stage – we’re going to publish some of our current, internal FPS numbers, and we’re going to share what we think these numbers mean.
Happy Halloween, Ship of Heroes supporters! The arrival of Halloween kicks off the holiday season for many of us, and Halloween will be one of the three confirmed special event periods aboard the Justice. Last year we showed off the Dark Magic Blast powerset for Halloween, and this year we’re going to demo two mechanics we plan to have after the launch of the game.
This video shows off the current state of the game map, especially the new day/night cycle effects on the look of the city. In order to give you the best sense of just how good this change looks in-game, we’ve sped up the total day/night cycle from 3 hours to about four minutes.
In this video Dr. Strikewell takes a little jog through the Arch Park in the center of Apotheosis City, and shows us how immersive an MMO can be once there are civilians walking around and cars driving along the streets.