Postby Gerald_Deemer » Fri Oct 04, 2019 5:11 am
It must be difficult to find the correct scale between characters and environment. In CO you could create a 6 feet hero and when entering the "game world" you recognized that he is a dwarf.
Everything in the game was huge, the bar in Caprice, tables, chairs nearly all the interior was made for 7 feet tall hereos or characters using an extension device. You could go to the trailor in the city center, there was a stadia rod. Even if you had a over 6 feet tall guy you looked like a dwarf when entering penthouses or other buildings.
I hope the devs are aware of this and doing it better in SOH.
A game’s graphics are meant to appeal. A game’s mechanics are meant to make you feel amazing or challenged. A game’s sound effects are supposed to add life. But a good game’s UI is meant to disappear!