Why the Community Matters

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CopperRaven
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Re: Why the Community Matters

Postby CopperRaven » Tue Feb 20, 2018 6:21 am

Nothing like a bully getting comeuppance :D
That's some impressive dedication to a cause there too.
Whoever said revenge is a dish best served cold. had no idea how warm and fuzzy inside it can make you lol.

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CopperRaven
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Re: Why the Community Matters

Postby CopperRaven » Tue Feb 20, 2018 10:58 am

OMGOSH Jester! Thank you for pledging to me. You did not have to do that. I was looking at the name and I was like wait a minute!

(very appreciative) thank you thank you. I hope enjoyed my videos

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PowerAce
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Location: Northen Kentucky

Re: Why the Community Matters

Postby PowerAce » Tue Feb 20, 2018 2:56 pm

I bet with even more story's just like that ... not the tragic ending part ... but a beginning of new Friends and Family part :D
Well said, Eulb! Those are my sentiments, as well! 😀
It doesn't matter where we come from, what we've done or suffered, or even if we make a difference. We live as though the world were as it should be, to show it what it can be.

Gilbegger
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Location: Washington,WV

Re: Why the Community Matters

Postby Gilbegger » Tue Feb 20, 2018 8:42 pm

I just found this forum and this SOH.

YAYAYAYAYAYYYYYYYYY!!!!!!!!!!!!!!!

I hope to be able to fly around town soon and blast the baddies as I did as Alayna again. I was a solo player I did alot of group paying with my other toons but not anything to write a comic about. as far as a community I really did not get to do any Community things. My child and I loved adventuring around and save the locals. as a villain we terrorized the locals. As I am watching the youtube I see that it is a very similar look and feel as COH. I will be buying an account for my Daughter so she can play with me on this one. hope it comes out soon.

Alayna
And Robin
Welcome to the community!!!

One of us...one of us...

I used to play with my two sons. I also played with my lil baby angel girl too. She would fly around atlas park and protect the city. Any other zone would induce screams of "help me...help me"..

Sometimes i would play "Hide n seek" with her....but I couldn't tell her that I was cheating...since we were always on teams...and all I had to do was click on her name...and...I found her. :lol:

But that was always my last resort...I promise. :roll:

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WRThore
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Re: Why the Community Matters

Postby WRThore » Sun Apr 22, 2018 12:49 pm

What an amazing story! Brought nostalgia to my heart. I met many friends and my brother and I played from beginning to end. I hope to do the same with this game as well. 8-)
Hello everyone.

I have never been a large contributor to the forums but I feel compelled to share my experiences within the City of Heroes community and how that has impacted me as a gamer and a human being.

I watched the video interview with Positive gamer yesterday. During the video the conversation turned to community and connection. It brought back some strong memories and emotions.

I received the City of Heroes game as a Christmas present and though the box looked beautiful I had little interest. I had never even heard of the acronym MMO. It sat on my computer desk for weeks until late in January, bored, I loaded the game and was instantly enthralled.

Suddenly my computer became a resource requiring time management. My wife, and both of my sons where equally enthralled and wanted their own shot at being a super hero. We took shifts and when it was not our turn at the keyboard we where no less present exploring and enjoying the game as a family all crammed into the bedroom where my computer lived.

Soon I had purchased new computers and copies of the game for them all. My first two months of playing the game cost me in the neighborhood of $2,500. It was worth every penny.

We formed a supergroup and called ourselves the Fantastic Family of 4. I mean ... Just writing this down brings a tear of nostalgia to my eye. It was a very special time for us to bond in a shared passion for a game.

Soon we started making in game friends and we met Ven and Val, a married couple from Quebec Canada. My wife and I became very close friends with them. Then tragedy struck. Ven died suddenly of a heart attack. Val was absent for a time, understandably, but then she logged back in and reached out to us. Our friendship grew outside of the game. Some years later Val moved to California and remarried. I have my wedding invitation to this day stuck in the corner of my bedroom mirror.

There are other stories but these are the ones that pull at the heart strings and make me long for that sense of community I have yet to be able to find in any MMO I've played since. EVE came close for a time ...

My enjoyment of games has forever been colored and held to the standard the community set in City of Heroes. I look forward to recapturing that in Ship of Heroes.

Perhaps my participation in the forums will improve.

Sir Jeffery
SS/Fire tank

Blue Yankee
Posts: 172
Joined: Sun Mar 11, 2018 4:41 pm

Re: Why the Community Matters

Postby Blue Yankee » Tue Apr 24, 2018 5:11 pm

What an amazing story! Brought nostalgia to my heart. I met many friends and my brother and I played from beginning to end. I hope to do the same with this game as well. 8-)
Hello everyone.

I have never been a large contributor to the forums but I feel compelled to share my experiences within the City of Heroes community and how that has impacted me as a gamer and a human being.

I watched the video interview with Positive gamer yesterday. During the video the conversation turned to community and connection. It brought back some strong memories and emotions.

I received the City of Heroes game as a Christmas present and though the box looked beautiful I had little interest. I had never even heard of the acronym MMO. It sat on my computer desk for weeks until late in January, bored, I loaded the game and was instantly enthralled.

Suddenly my computer became a resource requiring time management. My wife, and both of my sons where equally enthralled and wanted their own shot at being a super hero. We took shifts and when it was not our turn at the keyboard we where no less present exploring and enjoying the game as a family all crammed into the bedroom where my computer lived.

Soon I had purchased new computers and copies of the game for them all. My first two months of playing the game cost me in the neighborhood of $2,500. It was worth every penny.

We formed a supergroup and called ourselves the Fantastic Family of 4. I mean ... Just writing this down brings a tear of nostalgia to my eye. It was a very special time for us to bond in a shared passion for a game.

Soon we started making in game friends and we met Ven and Val, a married couple from Quebec Canada. My wife and I became very close friends with them. Then tragedy struck. Ven died suddenly of a heart attack. Val was absent for a time, understandably, but then she logged back in and reached out to us. Our friendship grew outside of the game. Some years later Val moved to California and remarried. I have my wedding invitation to this day stuck in the corner of my bedroom mirror.

There are other stories but these are the ones that pull at the heart strings and make me long for that sense of community I have yet to be able to find in any MMO I've played since. EVE came close for a time ...

My enjoyment of games has forever been colored and held to the standard the community set in City of Heroes. I look forward to recapturing that in Ship of Heroes.

Perhaps my participation in the forums will improve.

Sir Jeffery
SS/Fire tank
Thank you for sharing. I feel the same way as you about COH (but my friendships were not as deep).

SteelR4t
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Re: Why the Community Matters

Postby SteelR4t » Wed Apr 25, 2018 7:22 am

Thank you for posting this, Consultant. It does bode very well for the spirit of what you're trying to achieve with SoH and I really hope it comes together. I think for all of the games that I've played since CoH that feeling of community is what I miss the most (even if even in CoH I found it rather lacking in the last year or two, save the huge effort to save it once the close down was announced).

Unless I've missed some obvious lore, is the creation of the FHS Justice some how linked to building an Ark so that the human race and all of Paragons heroes have somewhere to go after Paragon and the Earth were to be destroyed? Kind of in a similar vein to the dolphins in Hitch Hikers Guide to the Galaxy, or of course Wade Watts dream / plan in Ready Player One? "Build a huge ship, fill it with cool stuff and get the h out of Dodge".

I can almost envisage a situation where in the time between CoHs shutdown and SoHs launch, all of the Paragon refugees have been in a cryo-sleep while it travelled to the far reaches of the galaxy, only to be awoken once the new threat contained within the SoH story line presents itself. (that will likely be the back story of the characters I create in SoH that are based on my CoH ones.. any differences in powers would be explained by the effects of long term cryostatis.)

It would certainly fit that "find a new place to call home" message; in some ways, we never would have left ;)

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Penniguin
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Re: Why the Community Matters

Postby Penniguin » Fri May 11, 2018 4:23 pm

Soooooo I should have posted this earlier, but as I have been told, I am usually a day late and a dollar short, but any way.........

At the end of April I had jury duty. :shock: I dread jury duty because it is a long day of waiting around. I never get picked usually just end up waiting and waiting......

And this jury duty round was no different. I arrived at 7:30 in the morning, with my bag of projects in hand. After going through security I went up to the jury lounge and sat and sat and sat......I did bring some projects with me but after being confined to the jury lounge and restricted to what I could do (no knitting needles allowed) I thought I was going to start bouncing off the wall. :x

I got a coffee, pulled out my phone and started reading the forums. I started to relax, smile some and even chuckle at some of the posts. It felt like I was sitting down with buddies and sharing about something we are all excited and enthusiastic. Community does matters.

A belated thanking you to guys for helping to pass my day of waiting at jury duty. :)
I am gonna need to stop for coffee before we head out for the battle. 8-)

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Golden Ace
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Re: Why the Community Matters

Postby Golden Ace » Fri May 11, 2018 6:39 pm

Soooooo I should have posted this earlier, but as I have been told, I am usually a day late and a dollar short, but any way.........

At the end of April I had jury duty. :shock: I dread jury duty because it is a long day of waiting around. I never get picked usually just end up waiting and waiting......

And this jury duty round was no different. I arrived at 7:30 in the morning, with my bag of projects in hand. After going through security I went up to the jury lounge and sat and sat and sat......I did bring some projects with me but after being confined to the jury lounge and restricted to what I could do (no knitting needles allowed) I thought I was going to start bouncing off the wall. :x

I got a coffee, pulled out my phone and started reading the forums. I started to relax, smile some and even chuckle at some of the posts. It felt like I was sitting down with buddies and sharing about something we are all excited and enthusiastic. Community does matters.

A belated thanking you to guys for helping to pass my day of waiting at jury duty. :)

If we made you smile no thanks were necessary. your smile was thanks enough. :D
♪ Sometimes you feel like a Tank, Sometimes you don't! ♫

Ronndavid
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Joined: Sun Mar 19, 2017 8:23 am

Re: Why the Community Matters

Postby Ronndavid » Wed May 23, 2018 5:11 pm

Cranos,

I totally agree with your article.

So many of us died when COH/COV was taken down, and our heart know that Ship of Heroes will be the Phoenix of the resurrection of a great super hero MMORPG.

Woot....can’t wait!

Ron

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Dragonnas Xavier
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Re: Why the Community Matters

Postby Dragonnas Xavier » Thu May 24, 2018 12:33 am

The community of our lost home was wonderful. Whether it was just the people playing together, the people helping other newer people, or people role playing. While the rest of the industry descended into troll-filled chaos, we still maintained a fantastic group of people on most if not all servers. We were heroes. We weren't just adventurers. The game let us feel strong, let us feel like we helped others, and in turn we developed that in ourselves, to help other people for real. I'm sure many of our brothers and sisters from the past have gone on to do great things for their fellow humanity.

Which brings me to another part of the community that matters quite a great deal: The development community. Your kindness in volunteering your time and resources toward this, your involvement with the community and investors, and your commitment to keep this from being another one of those pay to win games where the rich excel and those with less are marginalized are all commendable. My interactions with the development team have been fairly limited so far, but my experience has been a happy, friendly, informative one. Much love to you all for the dream you're rebuilding from scratch, and all the incredible progress you've made.

We're still heroes, all of us, and I have faith in us all that we will live up to that word.

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Riggs
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Re: Why the Community Matters

Postby Riggs » Thu May 24, 2018 1:28 am

I played CoH all but the first 2 months, well 2nd month my daughter talked me into trying it out and never looked back, was in CoV beta. I grouped here and there but was mainly a loner, had lots of fun but not that good of a player...till I met the people of the Twilight Avenger SG! Pinky, Angel, Lyger, Lost, Wulf and several others took me under there wings and though I could never solo EVERYTHING in the game like Lyger... I was taught to hold my own, then to start pushing back...GOOD and patient people made a good game GREAT for me! So miss that...I'm 58yrs old now...I need my community back!!! /salute to Guardian server and the Twilight Avengers!!! Red and Black Forever!

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Avatar PDM
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Re: Why the Community Matters

Postby Avatar PDM » Thu May 24, 2018 4:21 am

yep that is what CoH was all about :)
being there for each other :)
What is Reality, what a Dream? Is the dream changing your reality or is the reality defining your dreams? Only one being aware, that awareness can never be complete can use both to become the best possible and combine both to form the future! PDM

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A1fighter
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Re: Why the Community Matters

Postby A1fighter » Sun May 27, 2018 3:16 pm

Hopefully it is nothing like Fortnite. Fortnite makes WoW look like two kids at recess arguing over a cookie. One of the reason I never touched Fortnite was due to the community. I actually started back playing WoW and DCUO again after watching Fortnite streams thinking, DCUO and WoW doen't look so bad afterall. :lol: Racial slurs, cursing matches, shouting contest, threats, trashing player's skills, you name it, it happened on Fortnite in the last hour.

It is great if the community is being policed. I guess that is a drawback of having a WoW like following, you get great people along with undesirables. When I log into DCUO, I usually minimize the chat, turnoff invites, duels, etc. Yeah, that is pretty bad :lol:

I am a quiet kept to myself guy in-game. Mostly soloing, mainly due to toxic communities forcing my hand. Therefore, I am accustomed to avoiding them by playing by myself.

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Pooterific
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Re: Why the Community Matters

Postby Pooterific » Tue Jul 24, 2018 3:45 pm

Why the Community Matters

It is an interesting time for Ship of Heroes, and for the MMORPG industry at large.

This year, NC Soft launched the MOBA Master X Master, resurrecting the iconic MMO superhero Statesman... and closed it before the year was out. After more than four years of operation, Disney abruptly closed Marvel Heroes Omega and severed ties with Gazillion Entertainment. Consumers view new games soft-released in perpetual alphas by both small and large studios with the skepticism borne of experience, as a great many MMOs are delayed year after year, or never launch at all. Some question whether there is a future for any superhero MMO.

The tools for creating games are steadily improving, but players grind through free-to-play content and quickly move onto something new, leaving studios trying to find new ways to monetize while churning out DLC and expansions. Big, exciting raids are locked behind paywalls, and behind months or years of grinding. Lockboxes and cash shops have users angry about the pay-to-win business model. Unhappy gamers make these immersive worlds, which already lean towards apocalyptic visions of reality, unpleasant places to stay and spend time, until new players and nice players alike leave, or stay and become equally bitter.

What made MMORPGs worth playing in the first place has been lost: a shared sense of community, of getting to know other players and working cooperatively. Players want to help each other on missions and raids, trade resources and craft upgrades, and generally interact in ways that build real friendships. If one reads what people are saying, that is the main message: they want a game worth playing, one that will not be spoiled by its own toxic atmosphere.

That is why Ship of Heroes is destined to succeed.

We're an MMO unlike any other, one that gamers of all ages, levels of ability, and monetary situations can enjoy together. We set the example for our audience; our dev team is honest and open, and reliably delivers on its promises – so even when we have setbacks, we've earned the trust that we've been given. We work closely with our community, seeking feedback and improving the game with it. We are committed to moderating our community so that negative and destructive players will be asked to shape up or leave, allowing everyone else to relax and have fun.

We've released eighteen videos and counting, and anyone can see how much we've advanced in the latest ones. We are careful not to overpromise, but what we do promise, you can count on having. Our track record has turned some of our most vocal detractors into staunch supporters, and we've welcomed them to join us, on our forums and elsewhere.

It is understandable that some players are wary, having been burned by other projects. But being a small studio with excellent management means we do not need a World of Warcraft-style audience of millions to pay for the game, nor do we need Kickstarter funding – it would have sped up development, but we are succeeding without it. We are decidedly against lockboxes and pay-to-win cash shops; we may offer extra costume pieces at some point down the road, but nothing that gives people who pay extra a combat advantage in the game. Ship of Heroes will not be free; we're on a subscription model, which both deters those who don't really care about the game from playing, and ensures that we won't ever need lockboxes to be financially stable.

Ship of Heroes will go into Beta in 2018, and donors of $25 or more will be welcome to play. But the ship is boarding now. The community is already active, and we are making key decisions right now. To join the discussion, come join our forums – the devs and I are on the boards every day.

We hope that the launch of Ship of Heroes will be more than a rebirth in the superhero MMORPG genre, that it will encourage a new path for the industry overall, for MMOs of all types. But in creating an idyllic universe where you can be a powerful character of your own flexible design, where better to start than with superheroes, and what backdrop could be more limitless than the expanse of space?

To players of the old great and dearly-departed MMORPGs, to newer players who never saw what a positive community was like, and to other dev houses – I extend the invitation. Join us in our mission to resurrect positive community. Join us in launching your own unique games, if you have the inclination. Help us create an MMORPG that is not just fun to play mission-to-mission, but is also the kind of place where you might want to hang out and stay a while. Together, we can reshape the world.

Casey McGeever
December 31st, 2017
Just found out about this game.. look forward to learning more


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