SoH Combat Alpha

Consultant
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SoH Combat Alpha

Postby Consultant » Thu Mar 01, 2018 10:37 am

This is an announcement I've been waiting to make. We've completed the first few runs of the Combat Alpha, and we'll be publishing a video of the highlights, hopefully by this afternoon.

We're also planning to continue doing runs with supporters, bloggers and press, and we will be livestreaming at least a couple.

The newsletter should come out this afternoon with the link to the video, and also with some pictures and more than the usual amount of technical notes.

We think we'll get valuable feedback from all of you. We're looking forward to it.

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Golden Ace
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Re: SoH Combat Alpha

Postby Golden Ace » Thu Mar 01, 2018 11:03 am

Awesome! Looking forward to seeing everything

Thank you :D
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Wolfshadw
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Re: SoH Combat Alpha

Postby Wolfshadw » Thu Mar 01, 2018 12:44 pm

Looking forward to it as well.
Keep up the great work!

-Wolf sends

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A1fighter
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Re: SoH Combat Alpha

Postby A1fighter » Thu Mar 01, 2018 2:22 pm

NICE :!:

AxerJ
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Re: SoH Combat Alpha

Postby AxerJ » Thu Mar 01, 2018 4:59 pm

Thanks Heroic!

Consultant
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Re: SoH Combat Alpha

Postby Consultant » Thu Mar 01, 2018 5:25 pm

Sorry, my bad -- we will release the video and newsletter in the morning.

AxerJ
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Re: SoH Combat Alpha

Postby AxerJ » Thu Mar 01, 2018 7:59 pm

Thanks for letting us know!

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Solarverse
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Re: SoH Combat Alpha

Postby Solarverse » Thu Mar 01, 2018 8:03 pm

Can't wait!

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PowerAce
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Re: SoH Combat Alpha

Postby PowerAce » Fri Mar 02, 2018 12:01 am

W00t!!! 😀
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Consultant
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Re: SoH Combat Alpha

Postby Consultant » Fri Mar 02, 2018 10:13 am

The video is up, and the newsletter has been sent.

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Turtlesandwich
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Re: SoH Combat Alpha

Postby Turtlesandwich » Fri Mar 02, 2018 4:35 pm

Great vid, looking good! Can't wait for beta.

POSSUMNUTS
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Re: SoH Combat Alpha

Postby POSSUMNUTS » Fri Mar 02, 2018 10:30 pm

very impressive! Thank you all for working so hard to give this community a home. I noticed the impact visual effects on some of the AoE attacks (stone cage and fire blast ) almost completely concealed some of the enemy. This may be problematic for old school players that point and click to enemy or players that are new to PC gaming. As a melee character, I might get frustrated if My view is continuously obstructed by players with certain powers. I anticipate this will become more evident when fighting in close quarters such as rooms and hallways. Maybe visual effects could be toned down to only conceal roughly 1/4 of each enemy’s body or leave some transparency in the visual effect. This is only my opinion. I will watch the video again later and see if I can give any helpful info. Thanks for listening to be whine.
Last edited by POSSUMNUTS on Sat Mar 03, 2018 8:15 am, edited 3 times in total.

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Eulb
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Re: SoH Combat Alpha

Postby Eulb » Fri Mar 02, 2018 10:56 pm

Can't stop watching them... each time i see some thing different ...
So the basic game works and really looks fun ... i'll be patient yes i will ...
Let the bright stars ahead guide your journey

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lunawisp
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Re: SoH Combat Alpha

Postby lunawisp » Fri Mar 02, 2018 11:54 pm

Come to think of it, tab targeting was something I did try out there and it didn't work. That's something that I think should be an option, especially since some of the fights in the live game are going to be inside buildings where sight is likely to be even more limited.
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sensible
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Re: SoH Combat Alpha

Postby sensible » Sat Mar 03, 2018 12:01 am

Video of @PositiveGamer sharing the first video from his first 2 hours playing Ship of Heroes (Combat Alpha Test)


Ship of Heroes Combat Alpha Gameplay [NO COMMENTARY]

https://www.youtube.com/watch?v=FtB9F4xLAQo&t=149s


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