Update on the CCT Beta

Consultant
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Re: Update on the CCT Beta

Postby Consultant » Sun Oct 13, 2019 7:32 am

Right now we set one character as the target for the Beta. That was to make things easier on our coders.

But if we get the save character featurew working, you could design more than one and save the others to your computer.

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Scimitar
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Re: Update on the CCT Beta

Postby Scimitar » Sun Oct 13, 2019 8:07 am

Sounds great! Thanks.
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Re: Update on the CCT Beta

Postby Consultant » Tue Oct 15, 2019 6:36 am

We've had a surge of people donating and showing interest in the CCT Beta.

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Golden Ace
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Re: Update on the CCT Beta

Postby Golden Ace » Tue Oct 15, 2019 7:08 am

We've had a surge of people donating and showing interest in the CCT Beta.
That brings joy to my heart
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Scimitar
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Re: Update on the CCT Beta

Postby Scimitar » Tue Oct 15, 2019 7:32 am

We've had a surge of people donating and showing interest in the CCT Beta.
That's excellent news! More people to chill in Beta Club. Might wanna stock up the bar :lol:
In the beginning there was Darkness, so shall it be in the end.
The Light is temporary, Darkness is Eternal.
I am the Herald of Eternity, Usher of the Void, Harbinger of the Abyss, Incarnate of Darkness.

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Odee
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Re: Update on the CCT Beta

Postby Odee » Tue Oct 15, 2019 8:18 am

We've had a surge of people donating and showing interest in the CCT Beta.
Not to dampen anyone's mood. But seeing a surge in subscriptions, and/or donations is pretty common as confidence in the product grows when it nears completion/release.
Yes, this is a great thing indeed, for Ship of Heroes, and company. 💯👌💪👍🍩
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Gerald_Deemer
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Re: Update on the CCT Beta

Postby Gerald_Deemer » Tue Oct 15, 2019 4:13 pm

We've had a surge of people donating and showing interest in the CCT Beta.
This is great. Thank you for sharing this with your community.
A game’s graphics are meant to appeal. A game’s mechanics are meant to make you feel amazing or challenged. A game’s sound effects are supposed to add life. But a good game’s UI is meant to disappear!

Pyrion
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Re: Update on the CCT Beta

Postby Pyrion » Wed Oct 16, 2019 2:56 am

I think that's because of the latest PositiveGamer video. He is more popular now since he has a lot of CoH content, getting views from the Homecoming-crowd.

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Golden Ace
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Re: Update on the CCT Beta

Postby Golden Ace » Wed Oct 16, 2019 6:01 am

I think that's because of the latest PositiveGamer video. He is more popular now since he has a lot of CoH content, getting views from the Homecoming-crowd.
Oh? I missed that. Didn’t realize he did another SOH Video.
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IN BLACKEST DAY, IN BRIGHTEST NIGHT,
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Itlandm
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Re: Update on the CCT Beta

Postby Itlandm » Wed Oct 16, 2019 11:24 am

Positive Gamer pretty straight up encouraged people to donate. Hope it is OK to post the url?
https://www.youtube.com/watch?v=C9_nW3RD40w

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Odee
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Re: Update on the CCT Beta

Postby Odee » Wed Oct 16, 2019 1:46 pm

Positive Gamer pretty straight up encouraged people to donate. Hope it is OK to post the url?
https://www.youtube.com/watch?v=C9_nW3RD40w
Positive posts, and links are always welcome. Even posts that constructively criticise are welcome too. ;)
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Re: Update on the CCT Beta

Postby Consultant » Sat Oct 19, 2019 11:47 am

And...an internal development video was published last night, with a newsletter, showing the sliders and morphs.

What do you guys think?

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Gerald_Deemer
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Re: Update on the CCT Beta

Postby Gerald_Deemer » Sat Oct 19, 2019 3:01 pm

And...an internal development video was published last night, with a newsletter, showing the sliders and morphs.

What do you guys think?
The face details are awesome. I can create nearly everything/everone I want. I was impressed how both skin color sliders work together. Very cool.
A game’s graphics are meant to appeal. A game’s mechanics are meant to make you feel amazing or challenged. A game’s sound effects are supposed to add life. But a good game’s UI is meant to disappear!

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Itlandm
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Re: Update on the CCT Beta

Postby Itlandm » Sat Oct 19, 2019 3:51 pm

Less face sliders, more butt sliders.
The time you'll spend looking at your character's retina - let alone that of other characters - is likely to be extremely limited. In contrast, butts will be everywhere. Mostly your own, but others too. Butts don't just have size, they also have shape. And they are visible from a distance, although capes may help with that. Also long shirts - will there be long shirts? There better be long shirts. Also trench coats. Especially if there are not enough butt sliders.

In future videos, I look forward to a closer look at the selection of boots and what customization is available there.

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Gerald_Deemer
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Re: Update on the CCT Beta

Postby Gerald_Deemer » Sun Oct 20, 2019 2:50 am

Less face sliders, more butt sliders.
The time you'll spend looking at your character's retina - let alone that of other characters - is likely to be extremely limited. In contrast, butts will be everywhere. Mostly your own, but others too. Butts don't just have size, they also have shape. And they are visible from a distance, although capes may help with that. Also long shirts - will there be long shirts? There better be long shirts. Also trench coats. Especially if there are not enough butt sliders.

In future videos, I look forward to a closer look at the selection of boots and what customization is available there.
Butt-sliders? This is not League of Maidens you know?
Don`t forget all the roleplayers. They WILL adjust the camera angle to see the faces of thier likeminded. In a RP-session you can watch all the face details of your opposite.
A game’s graphics are meant to appeal. A game’s mechanics are meant to make you feel amazing or challenged. A game’s sound effects are supposed to add life. But a good game’s UI is meant to disappear!


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