Search found 80 matches

by Dirtsleeper
Sat Jan 27, 2018 8:47 pm
Forum: Ask the Devs
Topic: Customization and macros
Replies: 7
Views: 6175

Re: Customization and macros

Currently, the goal is to make the UI customizable enough that outside customization is not required so that all players can customize their UI as they see fit, not just players that have programming experience.
by Dirtsleeper
Sat Jan 27, 2018 6:44 pm
Forum: Ask the Devs
Topic: Customization and macros
Replies: 7
Views: 6175

Re: Customization and macros

Since I have been mostly in charge of the power system, targeting, and keybinds. I assure you we will have a robust macro and targeting system. We will release more information about the systems once they are more complete and be open to improvements and changes. As a WoW player, macros had a huge i...
by Dirtsleeper
Sat Jan 27, 2018 5:34 pm
Forum: What's Cooking
Topic: January '18 Outlook
Replies: 111
Views: 93885

Re: January '18 Outlook

We did another Dev run through today and the bug list is getting smaller and the fixes themselves are a lot easier to fix since most of them are just number tweaks and visual bugs. I would be open to streaming any tests we do. I'm also open to streaming my live development every day but of course, ...
by Dirtsleeper
Sat Jan 27, 2018 5:06 pm
Forum: What's Cooking
Topic: January '18 Outlook
Replies: 111
Views: 93885

Re: January '18 Outlook

We did another Dev run through today and the bug list is getting smaller and the fixes themselves are a lot easier to fix since most of them are just number tweaks and visual bugs. I would be open to streaming any tests we do. I'm also open to streaming my live development every day but of course, b...
by Dirtsleeper
Sat Jan 27, 2018 5:02 pm
Forum: General Discussion
Topic: Customizable Power Names
Replies: 6
Views: 5797

Re: Customizable Power Names

Would anybody be interested in being able to rename the stock power names? For instance: - For your favorite rock-like hero, you could make the stock "Combo punch" into "The ol' one-two". - For your robot hero "Jab" could be renamed to "Vector Punch". I think this would give players even more custo...
by Dirtsleeper
Sat Jan 27, 2018 4:58 pm
Forum: Introductions
Topic: Hello from a Dev
Replies: 44
Views: 36203

Re: Hello from a Dev

Wowsers you guys don't mess around. I guess Dirtsleeper is PC veteran by now. lol Wish I could been there on his first travel around. Oh well I will try to catch you all next time. So Dirtsleeper what did you think of what you had seen? I'm excited to show you all what we have been working on once ...
by Dirtsleeper
Sat Jan 27, 2018 4:55 pm
Forum: Introductions
Topic: Dev introductions
Replies: 8
Views: 8473

Re: Dev introductions

I agree :)
by Dirtsleeper
Thu Jan 18, 2018 11:58 am
Forum: Ask the Devs
Topic: Running Animation
Replies: 4
Views: 4828

Re: Running Animation

Yes, I believe it has been mentioned that Ambassador's run animation is just a place holder for now. I'm sure it will be tweaked or overhauled completely between now and release.
by Dirtsleeper
Thu Jan 18, 2018 11:57 am
Forum: Ask the Devs
Topic: Music frequency
Replies: 2
Views: 3345

Re: Music frequency

One of the things that I find really annoying about most games is how they handle music. Some play it way too little, enough to make it pointless and disabled - which is inconvenient if you have other sound effects, especially voice, since you can't just play your own mp3s in the background. So wha...
by Dirtsleeper
Wed Jan 10, 2018 11:24 pm
Forum: General Discussion
Topic: Revenue Model
Replies: 8
Views: 7545

Re: Revenue Model

I never really thought about it but it is weird that NCSoft owns both CoH and GW but the GW1 servers are still up. The only thing I could imagine is that they are like subsidiaries and GW1 generated more money to keep servers up for longer than the money generated by CoH. This is just a guess but it...
by Dirtsleeper
Wed Jan 10, 2018 8:32 am
Forum: General Discussion
Topic: What are you looking forward to most in SoH?
Replies: 40
Views: 32417

Re: What are you looking forward to most in SoH?

Can we have the ability to add more power trays as well? And along with that I was always more of a "macros" guy and not so much a "keybind" person. I added an extra tray so I could add macros buttons to it.
I'm actually working on the power trays as we speak :)
by Dirtsleeper
Tue Jan 09, 2018 4:19 pm
Forum: General Discussion
Topic: Travel Powers... From the beginning?
Replies: 46
Views: 36757

Re: Travel Powers... From the beginning?

I also agree. I think the travel powers should be unlocked at certain thresholds and not given at character creation.
by Dirtsleeper
Tue Jan 09, 2018 4:11 pm
Forum: Introductions
Topic: Hello from a Dev
Replies: 44
Views: 36203

Re: Hello from a Dev

It looks like I was able to get it working :D I'm free pretty much the rest of the night.
by Dirtsleeper
Tue Jan 09, 2018 3:43 pm
Forum: Introductions
Topic: Hello from a Dev
Replies: 44
Views: 36203

Re: Hello from a Dev

Easiest way to get the whole shebang (been looking for an excuse to use that word for ages) is to download the Tequila or Island Rum Packages, they include all the files you'd need. You can get them from https://www.cohtitan.com/forum/index.php?topic=12479.0 Oh, and Hi, btw :) Awesome thanks :)
by Dirtsleeper
Tue Jan 09, 2018 3:43 pm
Forum: General Discussion
Topic: What are you looking forward to most in SoH?
Replies: 40
Views: 32417

Re: What are you looking forward to most in SoH?

sorry for the late reply work happens. yes, but you could also do some things inside the client also like creating the keybind file and assigning binds but just opening the text file would give you a better idea of what you were doing. if you look at the keybind thread in ask a dev directory I post...

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