Search found 71 matches

by Griffin
Sun Mar 12, 2017 1:48 pm
Forum: Polling Discussion
Topic: Today's Poll Question
Replies: 23
Views: 22356

Re: Today's Poll Question

Corruptors were fun to play. Kind of the flip of a Defender. They worked well with teams or solo, and they had a crazy bonus to damage... how did that work again? Was that scourge? When the enemy was below.. 50%(?) health you got increased critical hit chances/damage. They had a great mechanic. -Gr...
by Griffin
Sat Mar 11, 2017 2:46 pm
Forum: What's Cooking
Topic: Paragon Dawn Radio tours/interviews Ship of Heroes
Replies: 1
Views: 3461

Re: Paragon Dawn Radio tours/interviews Ship of Heroes

I look forward to getting food based missions from Dori the Dorito Defender and her food cart!
=D

-Griff
by Griffin
Tue Mar 07, 2017 7:38 pm
Forum: Ask the Devs
Topic: Macros
Replies: 5
Views: 5782

Re: Macros

Oh macros were a must also. Macros drove all the tray swapping/powexec/animations for all my Kheldian shapeshifters. (and a few others I gave them too).

Macros: Seconded.

-Griff
by Griffin
Tue Mar 07, 2017 7:36 pm
Forum: What's Cooking
Topic: Ship of Heroes Preview: A Tour of Apotheosis City
Replies: 10
Views: 10612

Re: Ship of Heroes Preview: A Tour of Apotheosis City

Has anyone ever made control/support types do MORE damage when solo? (maybe also reducing their buff/debuff)?
Makes them more "soloable" but still amazing in a team.

Just a thought
-Griff
by Griffin
Sat Mar 04, 2017 2:55 pm
Forum: Ask the Devs
Topic: Names and handles
Replies: 4
Views: 5586

Re: Names and handles

Many of the "cool" names or one word names were taken, which originally irritated me but it forced me (and my spouse) to be more creative with character naming. In almost all of those cases, putting the additional time into the creation of the name/character turned out a better product. It almost se...
by Griffin
Sat Mar 04, 2017 2:39 pm
Forum: Ask the Devs
Topic: Does it have to be called Unobtanium?
Replies: 19
Views: 19398

Re: Does it have to be called Unobtanium?

Not sure there would be brand confusion between a card game name and an imaginary digital currency nickname.

But I'm not a lawyer, don't play one on tv, and certainly didn't stay at a Holiday Inn Express last night.

:-)

-Griff
by Griffin
Mon Feb 27, 2017 11:16 am
Forum: Announcements
Topic: [Exclusive] Ship of Heroes: Could This Be the Next City of Heroes?
Replies: 15
Views: 16448

Re: [Exclusive] Ship of Heroes: Could This Be the Next City of Heroes?

Word is animal pieces like foxes are not being considered, any truth to that? https://www.shipofheroes.com/forums/viewtopic.php?f=8&t=62&p=360&hilit=fox#p360 Consultant said "No promises for at launch but we can look at it." So I'd guess, not at launch, but they'll review feasibility after the core...
by Griffin
Sun Feb 26, 2017 11:54 am
Forum: General Discussion
Topic: Fun
Replies: 7
Views: 7512

Re: Fun

Well... maybe not EVERYTHING is a Nemesis plot.

{BoomBox + dance party waiting for everyone to get to mission FTW!!)

-Griff
by Griffin
Fri Feb 24, 2017 9:51 pm
Forum: General Discussion
Topic: Number of active hotkeys / toolbars
Replies: 7
Views: 7123

Re: Number of active hotkeys / toolbars

I played with at least 2 rows and sometimes 3 rows of hotkeys. (Three usually involved a shapeshifter.) Not everything was a power, in fact many were combined macros or other functions, all based around team play and game enhancement. I don' expect most people to run like that, but I would like to s...
by Griffin
Fri Feb 24, 2017 9:33 pm
Forum: Ask the Devs
Topic: Keybinding
Replies: 21
Views: 18631

Keybinding

One of my favorite things was keybinding, and I was wondering if that has a future here? NOTE: I do NOT mean automated full macro playing. I want people to play the game, not robots. Examples: Rolling chat binds: Many of my toons would have a series of phrases/taunts (like any good hero), once it wa...
by Griffin
Tue Feb 21, 2017 7:25 pm
Forum: General Discussion
Topic: Jordan's Town posted a GREAT run-down on what made COH great
Replies: 8
Views: 8733

Re: Jordan's Town posted a GREAT run-down on what made COH great

[snip] CoX was one of the few games where your AT and power sets didn't matter so much as your ability to play what you had. Defenders-sans-Heals were the only group I ever saw people really try to push into a second-class state, and as the game aged that largely faded away (yes, I was a Defender-s...
by Griffin
Tue Feb 21, 2017 7:17 pm
Forum: Polling Discussion
Topic: Alien Raids question
Replies: 16
Views: 16594

Re: Alien Raids question

Random Red Alert raids seem fine (cloaked ship/surprise attack/etc) for pop up events. (hopefully not constant, but couple times a week maybe) For "scheduled" raids... What about "A [Bad Alien] warship was spotted on long range scanners traveling at us at max speed. They will intersect our course in...
by Griffin
Tue Feb 21, 2017 7:04 pm
Forum: General Discussion
Topic: Fun
Replies: 7
Views: 7512

Re: Fun

I'm sure this is all a Nemesis plot!

(Freeem!)

-Griff
by Griffin
Thu Feb 16, 2017 5:30 pm
Forum: Polling Discussion
Topic: XP @ level difference question
Replies: 28
Views: 24654

Re: XP @ level difference question

What GladDog said.

A level 40+ beating up level 1 punks shouldn't get you anything but LULZ and cleaner streets.
by Griffin
Wed Feb 15, 2017 6:18 pm
Forum: Polling Discussion
Topic: Melee dps question
Replies: 7
Views: 7953

Re: Melee dps question

To answer the poll: It depends. Best case (boosted high level hero with lots of AOE/Multi attack powers VS "normal" non-resistant pawns): < 10 sec Worst case (level 1, 1-2 powers, no energy, minimal recharge VS resistant or power boosted minions): maybe > 45 seconds (Brawl FTW!!!) Off-topic warning....

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