Search found 38 matches

by Dragonnas Xavier
Thu May 24, 2018 12:33 am
Forum: Announcements
Topic: Why the Community Matters
Replies: 73
Views: 48987

Re: Why the Community Matters

The community of our lost home was wonderful. Whether it was just the people playing together, the people helping other newer people, or people role playing. While the rest of the industry descended into troll-filled chaos, we still maintained a fantastic group of people on most if not all servers. ...
by Dragonnas Xavier
Sat May 19, 2018 5:38 am
Forum: Introductions
Topic: Hello all
Replies: 6
Views: 2837

Re: Hello all

Welcome aboard, I_heart_COH! Hope to see more of you around. Glad to hear you're keeping the spirit of Paragon City with you. So far everything here is looking really fantastic. As long as there are no significant setbacks, it sounds like we should be getting some people into the game by the end of ...
by Dragonnas Xavier
Sat May 19, 2018 2:45 am
Forum: General Discussion
Topic: Unobtainium?
Replies: 67
Views: 28460

Re: Unobtainium?

If we're going to throw around any names besides Unobtainium, allow me to offer up a possible alternative: Kirbysium (alternately, Kurtzbergium) as a tribute to the legendary Jack Kirby (Jacob Kurtzberg). While Palladium is a real element, I think perhaps Palladium Books' 1984 Heroes Unlimited might...
by Dragonnas Xavier
Wed May 02, 2018 5:52 pm
Forum: Polling Discussion
Topic: Super Group size question
Replies: 48
Views: 15617

Re: Super Group size question

I voted 10-50 mainly because that's what I was used to in CoH. If the SG's are too large you never really get to know anyone in them. If they're too small, you can have problems finding people to team with. Pro's and cons for large and small... I agree with this. The point of a supergroup, guild, o...
by Dragonnas Xavier
Wed May 02, 2018 6:30 am
Forum: Ask the Devs
Topic: A formal request to exclude PvP
Replies: 97
Views: 33320

Re: A formal request to exclude PvP

My suggestion would be if PVP requires rebalancing, make it completely independent of the PVE balancing. Could use flags to determine what is or isn't a player and have any variables needed to balance PVP only affect interactions with the flagged opponents.
by Dragonnas Xavier
Tue May 01, 2018 4:43 pm
Forum: Polling Discussion
Topic: Top 3 things you want included
Replies: 116
Views: 53892

Re: Top 3 things you want included

1. Hugely in-depth character creator. If you ever find yourself asking, "Would the players really want/use this on their characters?" the answer is yes. Invariably, yes. 2. Semi-freedom from the "holy trinity" of MMORPGs. One of the great things about the game we all miss was that you didn't HAVE to...
by Dragonnas Xavier
Tue May 01, 2018 2:55 am
Forum: Introductions
Topic: Who Were You in City of Heroes?
Replies: 920
Views: 373496

Re: Who Were You in City of Heroes?

Greetings! Dragonnas Xavier here, a former fire/energy manipulation blaster on, if I recall correctly, Victory? Rather hard to remember this far down the road, since I'm getting a little bit older! Had plenty of other characters that I enjoyed quite a bit. I miss those days, roleplaying with friends...
by Dragonnas Xavier
Tue May 01, 2018 2:29 am
Forum: Polling Discussion
Topic: Character choice question
Replies: 18
Views: 8172

Re: Character choice question

I suppose I'll be creating a few characters to enjoy how fleshed out the character creator, archetypes, and so on are. Then I'll settle on a couple to receive the lion's share of my play time. Recently joined up here, planning on donating soon, extremely excited at the efforts so far to get this gam...

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