Search found 71 matches
- Sun Mar 12, 2017 1:48 pm
- Forum: Polling Discussion
- Topic: Today's Poll Question
- Replies: 23
- Views: 21312
Re: Today's Poll Question
Corruptors were fun to play. Kind of the flip of a Defender. They worked well with teams or solo, and they had a crazy bonus to damage... how did that work again? Was that scourge? When the enemy was below.. 50%(?) health you got increased critical hit chances/damage. They had a great mechanic. -Gr...
- Sat Mar 11, 2017 2:46 pm
- Forum: What's Cooking
- Topic: Paragon Dawn Radio tours/interviews Ship of Heroes
- Replies: 1
- Views: 3332
Re: Paragon Dawn Radio tours/interviews Ship of Heroes
I look forward to getting food based missions from Dori the Dorito Defender and her food cart!
=D
-Griff
=D
-Griff
- Tue Mar 07, 2017 7:38 pm
- Forum: Ask the Devs
- Topic: Macros
- Replies: 5
- Views: 5523
Re: Macros
Oh macros were a must also. Macros drove all the tray swapping/powexec/animations for all my Kheldian shapeshifters. (and a few others I gave them too).
Macros: Seconded.
-Griff
Macros: Seconded.
-Griff
- Tue Mar 07, 2017 7:36 pm
- Forum: What's Cooking
- Topic: Ship of Heroes Preview: A Tour of Apotheosis City
- Replies: 10
- Views: 10133
Re: Ship of Heroes Preview: A Tour of Apotheosis City
Has anyone ever made control/support types do MORE damage when solo? (maybe also reducing their buff/debuff)?
Makes them more "soloable" but still amazing in a team.
Just a thought
-Griff
Makes them more "soloable" but still amazing in a team.
Just a thought
-Griff
- Sat Mar 04, 2017 2:55 pm
- Forum: Ask the Devs
- Topic: Names and handles
- Replies: 4
- Views: 5321
Re: Names and handles
Many of the "cool" names or one word names were taken, which originally irritated me but it forced me (and my spouse) to be more creative with character naming. In almost all of those cases, putting the additional time into the creation of the name/character turned out a better product. It almost se...
- Sat Mar 04, 2017 2:39 pm
- Forum: Ask the Devs
- Topic: Does it have to be called Unobtanium?
- Replies: 19
- Views: 18487
Re: Does it have to be called Unobtanium?
Not sure there would be brand confusion between a card game name and an imaginary digital currency nickname.
But I'm not a lawyer, don't play one on tv, and certainly didn't stay at a Holiday Inn Express last night.

-Griff
But I'm not a lawyer, don't play one on tv, and certainly didn't stay at a Holiday Inn Express last night.

-Griff
- Mon Feb 27, 2017 11:16 am
- Forum: Announcements
- Topic: [Exclusive] Ship of Heroes: Could This Be the Next City of Heroes?
- Replies: 15
- Views: 15754
Re: [Exclusive] Ship of Heroes: Could This Be the Next City of Heroes?
Word is animal pieces like foxes are not being considered, any truth to that? https://www.shipofheroes.com/forums/viewtopic.php?f=8&t=62&p=360&hilit=fox#p360 Consultant said "No promises for at launch but we can look at it." So I'd guess, not at launch, but they'll review feasibility after the core...
- Sun Feb 26, 2017 11:54 am
- Forum: General Discussion
- Topic: Fun
- Replies: 7
- Views: 7182
Re: Fun
Well... maybe not EVERYTHING is a Nemesis plot.
{BoomBox + dance party waiting for everyone to get to mission FTW!!)
-Griff
{BoomBox + dance party waiting for everyone to get to mission FTW!!)
-Griff
- Fri Feb 24, 2017 9:51 pm
- Forum: General Discussion
- Topic: Number of active hotkeys / toolbars
- Replies: 7
- Views: 6742
Re: Number of active hotkeys / toolbars
I played with at least 2 rows and sometimes 3 rows of hotkeys. (Three usually involved a shapeshifter.) Not everything was a power, in fact many were combined macros or other functions, all based around team play and game enhancement. I don' expect most people to run like that, but I would like to s...
- Fri Feb 24, 2017 9:33 pm
- Forum: Ask the Devs
- Topic: Keybinding
- Replies: 21
- Views: 17720
Keybinding
One of my favorite things was keybinding, and I was wondering if that has a future here? NOTE: I do NOT mean automated full macro playing. I want people to play the game, not robots. Examples: Rolling chat binds: Many of my toons would have a series of phrases/taunts (like any good hero), once it wa...
- Tue Feb 21, 2017 7:25 pm
- Forum: General Discussion
- Topic: Jordan's Town posted a GREAT run-down on what made COH great
- Replies: 8
- Views: 8312
Re: Jordan's Town posted a GREAT run-down on what made COH great
[snip] CoX was one of the few games where your AT and power sets didn't matter so much as your ability to play what you had. Defenders-sans-Heals were the only group I ever saw people really try to push into a second-class state, and as the game aged that largely faded away (yes, I was a Defender-s...
- Tue Feb 21, 2017 7:17 pm
- Forum: Polling Discussion
- Topic: Alien Raids question
- Replies: 16
- Views: 15836
Re: Alien Raids question
Random Red Alert raids seem fine (cloaked ship/surprise attack/etc) for pop up events. (hopefully not constant, but couple times a week maybe) For "scheduled" raids... What about "A [Bad Alien] warship was spotted on long range scanners traveling at us at max speed. They will intersect our course in...
- Tue Feb 21, 2017 7:04 pm
- Forum: General Discussion
- Topic: Fun
- Replies: 7
- Views: 7182
Re: Fun
I'm sure this is all a Nemesis plot!
(Freeem!)
-Griff
(Freeem!)
-Griff
- Thu Feb 16, 2017 5:30 pm
- Forum: Polling Discussion
- Topic: XP @ level difference question
- Replies: 28
- Views: 23529
Re: XP @ level difference question
What GladDog said.
A level 40+ beating up level 1 punks shouldn't get you anything but LULZ and cleaner streets.
A level 40+ beating up level 1 punks shouldn't get you anything but LULZ and cleaner streets.
- Wed Feb 15, 2017 6:18 pm
- Forum: Polling Discussion
- Topic: Melee dps question
- Replies: 7
- Views: 7575
Re: Melee dps question
To answer the poll: It depends. Best case (boosted high level hero with lots of AOE/Multi attack powers VS "normal" non-resistant pawns): < 10 sec Worst case (level 1, 1-2 powers, no energy, minimal recharge VS resistant or power boosted minions): maybe > 45 seconds (Brawl FTW!!!) Off-topic warning....