Search found 117 matches

by Actjcksn
Mon Nov 04, 2019 10:49 pm
Forum: Issues or suggestions for the CCT UI
Topic: Minor issue - a few typo's
Replies: 3
Views: 3252

Re: Minor issue - a few typo's

Also, for the Support Archetype states in the second sentence mentions "Defenders have support primaries and offensive secondaries." Shouldn't that be mentions "Support has support primaries and offensive secondaries." I could be wrong here, but Defenders are CoH. :)
by Actjcksn
Mon Nov 04, 2019 10:40 pm
Forum: Issues or suggestions for the CCT UI
Topic: Minor issue - a few typo's
Replies: 3
Views: 3252

Re: Minor issue - a few typo's

I have a few more: Luck Manipulation Lucky Timing - should be 'a temporary boost' instead of 'a temporarily a boost' Martial Arts Jumping Front Kick - should be 'You jump' instead of 'You jumps' Axe Kick - should be 'and strikes down' instead of 'and strike down' Focus Qi - should be 'increasing you...
by Actjcksn
Fri Sep 06, 2019 7:36 pm
Forum: What's Cooking
Topic: Update on the CCT Beta
Replies: 270
Views: 101545

Re: Update on the CCT Beta

I would actually like to be able to bind/link an expression to a power. So I can show anger or concentration when launching a powerful attack. Or smile when launching an AOE attack.
by Actjcksn
Sat Aug 24, 2019 3:10 pm
Forum: Fan Creations & Roleplay
Topic: Need help from the RP Community
Replies: 15
Views: 9588

Re: Need help from the RP Community

GD, I really like you and GA's idea about the alien ship. I was thinking the alien ship might be drifting in some kind of void or nebula instead of being in or disguised as a meteor. On the subject of the name of the lost/forgotten ship: * FHS Voyager * FHS Colonial * FHS Galaxy I was trying to thin...
by Actjcksn
Thu Aug 22, 2019 9:01 pm
Forum: General Discussion
Topic: Dont you wish all these small game companies would join forces?
Replies: 15
Views: 6612

Re: Dont you wish all these small game companies would join forces?

I love the explanations! Knowledge is Good! :D
by Actjcksn
Fri Aug 02, 2019 1:15 am
Forum: Offtopic Discussion
Topic: The Boys - Amazon Prime
Replies: 1
Views: 5357

Re: The Boys - Amazon Prime

I just finished watching it last night and I agree it was great.
by Actjcksn
Fri Jul 19, 2019 6:06 pm
Forum: What's Cooking
Topic: Update on the CCT Beta
Replies: 270
Views: 101545

Re: Update on the CCT Beta

That sounds awesome to me! I do hope there is a way to save your progress and save your own preset faces. Multiple iterations and/or updates to the face may be needed before perfection is achieved.
by Actjcksn
Tue Jul 09, 2019 12:10 am
Forum: Ask the Devs
Topic: True Heroism?
Replies: 4
Views: 3560

True Heroism?

I was thinking of Ship of Heroes and what some of the different potential powers and builds would be. I was also thinking of the Hero movies and series that are available. Then something occurred to me. In the MMOs and games I've played(which isn't alot compared to some), I've seen NPCs walking arou...
by Actjcksn
Tue May 28, 2019 11:06 pm
Forum: General Discussion
Topic: Cutscenes to tell a story
Replies: 9
Views: 5482

Re: Cutscenes to tell a story

How about cut scenes consisting of only game play elements, sort of like the videos currently created. Text bubbles could be used instead of voice overs to cut costs, at least until voice actors can be afforded. Then the only cost would be time.
by Actjcksn
Mon Feb 04, 2019 1:40 pm
Forum: Ask the Devs
Topic: Regarding the current world environment
Replies: 16
Views: 9744

Re: Regarding the current world environment

Congrats Avatar on One Grand!!!
by Actjcksn
Sun Feb 03, 2019 1:27 pm
Forum: Ask the Devs
Topic: Your Devs Ask You
Replies: 23
Views: 10462

Re: Your Devs Ask You

My thoughts on this subject combine the 2 types of levels from Dying Breath and the percentages from GladDog. It also pertains to the sidekick/exemplar system, invasions and giant monsters. 1) I believe the combat percentages for things like damage out, heals, buffs and debuffs should be based on a ...
by Actjcksn
Mon Jan 21, 2019 5:33 pm
Forum: Ask the Devs
Topic: How is Damage Coded?
Replies: 11
Views: 5563

Re: How is Damage Coded?

Consultant, I believe Odee is asking about how the actual code is executed. For example: Suppose a character executes Flame Blast and a different character executes Zap, both are Range attacks with Single Target Damage. 1) Are two functions called, one which executes Flame Blast with all it's animat...
by Actjcksn
Sun Jan 13, 2019 1:53 pm
Forum: General Discussion
Topic: Composition Propositions for Ship of Heroes Music.
Replies: 27
Views: 12949

Re: Composition Propositions for Ship of Heroes Music.

I really appreciate and enjoy everyone's input, and I'm impressed and like Solarverse's background and opinions. Thinking about it more, maybe there could be a theme for each archetype and one for Space, each about 5 minutes long, which loop for the CCT. The Tanker and Devastator compositions could ...
by Actjcksn
Fri Jan 11, 2019 3:28 pm
Forum: General Discussion
Topic: Composition Propositions for Ship of Heroes Music.
Replies: 27
Views: 12949

Re: Composition Propositions for Ship of Heroes Music.

My 2 cents is the CCT music should be epic/uplifting and not dark/depressing or too insistent in the beginning. I would prefer it start light and build to majestic heights, then maybe have a more insistent/battle portion in the middle before a light aftermath which connects back to the beginning and...
by Actjcksn
Fri Jan 04, 2019 2:12 pm
Forum: Polling Discussion
Topic: What was the single greatest achievement in the development of Ship of Heroes during 2018?
Replies: 10
Views: 6284

Re: What was the single greatest achievement in the development of Ship of Heroes during 2018?

I picked completing CROM 4 and character rebuilds, since I believe that was essential to the successful login test.

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