Search found 95 matches
- Wed Apr 05, 2017 3:08 pm
- Forum: General Discussion
- Topic: SoH-Radio
- Replies: 11
- Views: 10563
Re: SoH-Radio
One of the things I loved about CoX was the stations set up around the game. My wife DJed for Justice Radio for a long time and she loved it. I still use some of her playlists when I game (playing them on my laptop).
- Wed Apr 05, 2017 3:04 pm
- Forum: Announcements
- Topic: KICKSTARTER IS LIVE!!!
- Replies: 64
- Views: 55471
Re: KICKSTARTER IS LIVE!!!
Yes, but she also wrote one of the story arcs in IP that lead to the Sister Psyche TF.Wasn't Cuppajo a forum mod and not a dev?
- Wed Apr 05, 2017 10:37 am
- Forum: Kickstarter Discussion
- Topic: What exactly do we get for a Kickstarter pledge and why is it so expensive?
- Replies: 32
- Views: 34584
Re: What exactly do we get for a Kickstarter pledge and why is it so expensive?
For the record, I am not part of the Dev Team. I’m just one of those people who live in a state of “weaponized autism” and pick up on details quite easily. With that said, the information I am going to provide is what I got from the forums and various other sources (articles and the city walkthrough...
- Wed Apr 05, 2017 9:57 am
- Forum: Kickstarter Discussion
- Topic: SoH Flight & Team Combat Demo now on YouTube
- Replies: 5
- Views: 8570
Re: SoH Flight & Team Combat Demo now on YouTube
Just so I understand, do you like the fluttering cape and skirt? Or you don't like the fluttering cape and skirt? They both have APEX physics applied, so they both flutter in the breeze and in flight. I did notice it, but it was very subtle. The issue (not really the right word, but it's still B.C....
- Wed Apr 05, 2017 9:55 am
- Forum: Ask the Devs
- Topic: Modes of Travel
- Replies: 73
- Views: 56977
Re: Modes of Travel
Is there any chance for a super jump in there at some point?We want to launch with flight, superspeed and teleport. Good flight is actually the hardest of the three, so we have coded that first. Leaving the hard stuff for last is not a good way to hit our project schedule.
- Wed Apr 05, 2017 9:53 am
- Forum: General Discussion
- Topic: Promotion via Youtube
- Replies: 6
- Views: 6803
Re: Promotion via Youtube
At one point, before youtube went all deletey, I had a set of videos showing the entire CoH storyline from Outbreak to Issue 23. It wasn't full gameplay, but more like a cross between an old pulp detective movie and Fletch. I showed some of the bigger battles and such, but it was more of a running c...
- Tue Apr 04, 2017 11:43 pm
- Forum: Kickstarter Discussion
- Topic: A Call to Arms!
- Replies: 17
- Views: 18651
Re: A Call to Arms!
I've already posted the kickstarter into my SG facebook page. They're currently in ESO, but they've been foaming for a new Hero game that captured the community and feel of CoH.
- Tue Apr 04, 2017 11:41 pm
- Forum: Kickstarter Discussion
- Topic: SoH Flight & Team Combat Demo now on YouTube
- Replies: 5
- Views: 8570
Re: SoH Flight & Team Combat Demo now on YouTube
That animation is beautiful. I liked how she took off and the animations of her turning in midair. I'm curious if hitting the ground while flying will turn the character into a running animation and leaving the ground would make the character fly again. My only gripe is probably something that was a...
- Tue Apr 04, 2017 11:38 pm
- Forum: General Discussion
- Topic: Power animations
- Replies: 6
- Views: 7030
Re: Power animations
I have a similar feeling, but believe it is mostly pre and not set. For a Magic-based character, the rings and such would be appropriate. However, a Tech-based character would look a little out of place having arcane symbols surrounding him before he fires off a healing blast.
- Tue Apr 04, 2017 11:35 pm
- Forum: Announcements
- Topic: KICKSTARTER IS LIVE!!!
- Replies: 64
- Views: 55471
Re: KICKSTARTER IS LIVE!!!
I wonder if any of the "old devs" have been informed of this project? I've emailed April (CuppaJo), but she's the only Dev whose contact info I have.
- Tue Apr 04, 2017 2:20 pm
- Forum: Offtopic Discussion
- Topic: Hero Tracks
- Replies: 5
- Views: 40055
Re: Hero Tracks
As long as the music doesn't appear on the "daily request" list of the F***ing Penguins on Justice Radio, I'll be happy.
In all seriousness, the music I used to do my sword kata to is probably going to be my first choice of fighting music.
Watch it Burn
In all seriousness, the music I used to do my sword kata to is probably going to be my first choice of fighting music.
Watch it Burn
- Tue Apr 04, 2017 1:55 pm
- Forum: Kickstarter Discussion
- Topic: Kickstarter Rewards
- Replies: 73
- Views: 68709
Re: Kickstarter Rewards

"Hey look, a camera. Oh, wait, they're filming.
Just keep walking, just keep walking, just keep walking."
- Tue Apr 04, 2017 1:50 pm
- Forum: Ask the Devs
- Topic: Content Creator
- Replies: 7
- Views: 6621
Re: Content Creator
We are doing planning for this capability in Ship of Heroes. We definitely want players to be able to create missions, and perhaps even mission arcs. We already have a building in Apotheosis City for this purpose, and we are designing the game with this in mind. We don't think SoH is a place where ...
- Tue Apr 04, 2017 1:44 pm
- Forum: Announcements
- Topic: KICKSTARTER IS LIVE!!!
- Replies: 64
- Views: 55471
Re: KICKSTARTER IS LIVE!!!
Unfortunately, I don't have the cash at the moment. But, mark my words that I will be a Veteran donator when I get my paycheck on the 1st.
- Sun Apr 02, 2017 9:18 pm
- Forum: General Discussion
- Topic: What power from CoH do you miss the most and also which one the least?
- Replies: 90
- Views: 76367
Re: What power from CoH do you miss the most and also which one the least?
Another powerset I'd love is illusion control. I always enjoy the idea of toying with my enemies' minds and their perception of reality to defeat them - tricking them into thinking they've been heavily wounded, or that their allies have turned on them, or making them see terrifying creatures that a...