Search found 99 matches
- Tue Apr 25, 2017 1:29 pm
- Forum: Announcements
- Topic: Q&A with Consultant
- Replies: 43
- Views: 36823
Re: Q&A with Consultant
Not Nuff Said Pssst.. what Broxen said is true there were a lot of weekend power built level 50 players that had no clue how to play their Alts. But for me with multi accounts I confess to power leveling many Alts just to experiment with the builds. I did not have the patients to go through all the...
- Mon Apr 03, 2017 11:44 am
- Forum: General Discussion
- Topic: What power from CoH do you miss the most and also which one the least?
- Replies: 90
- Views: 75743
Re: What power from CoH do you miss the most and also which one the least?
Really hard to pick a favorite. I *love* many. However it is not hard for me to pick a least favorite power set. I really got fed up with AssaultRifle as a power set, the amount of resistance on bad guys for the damage types of that power set (lethal and crushing? I forget the terms) was absurd. I l...
- Thu Mar 30, 2017 9:49 am
- Forum: Offtopic Discussion
- Topic: Worm and Other Superhero Fiction
- Replies: 4
- Views: 68856
Re: Worm and Other Superhero Fiction
Been reading this fulltime since you posted it. Man, it is good. A lot of very gritty work.
- Thu Mar 02, 2017 8:34 am
- Forum: General Discussion
- Topic: Fun
- Replies: 7
- Views: 7130
Re: Fun
Yes{BoomBox + dance party waiting for everyone to get to mission FTW!!)

I loved the emotes in CoH. I had a macro on my controller that would say something snarky and then pull out a newspaper once everything in the area was locked down and I was waiting for my duo partner to clean up.
- Mon Feb 27, 2017 12:55 pm
- Forum: Announcements
- Topic: Combat Preview
- Replies: 8
- Views: 8215
Combat Preview
https://www.shipofheroes.com/sneak-peek-at-combat/
As a pre-alpha phase this looks pretty good. Animating a Power set has got to be the most complex piece of this, getting the feel right so that there is variety and rewarding animations
As a pre-alpha phase this looks pretty good. Animating a Power set has got to be the most complex piece of this, getting the feel right so that there is variety and rewarding animations
- Thu Feb 16, 2017 8:55 am
- Forum: Polling Discussion
- Topic: Hours to level 10 question
- Replies: 23
- Views: 20023
Re: Hours to level 10 question
The answer to this is to have more leveling content. THIS is what CoH did well.Once you've mastered the fundamentals of the game, retreading the same content at the same glacial pace starts to become tedious.
- Thu Feb 09, 2017 9:21 am
- Forum: Ask the Devs
- Topic: PvP
- Replies: 89
- Views: 63630
Re: PvP
It really is interesting just how divisive the topic of PVP is.
Those that like it think those that don't are crybabies, and those that don't like it think those that do are bullies.
It's like democrats and republicans, lol
Those that like it think those that don't are crybabies, and those that don't like it think those that do are bullies.
It's like democrats and republicans, lol
- Thu Feb 09, 2017 9:00 am
- Forum: Ask the Devs
- Topic: Does it have to be called Unobtanium?
- Replies: 19
- Views: 18365
Re: Does it have to be called Unobtanium?
In case you are worried, the term did not come from avatar.
https://en.wikipedia.org/wiki/Unobtainium
It is an old engineering term for materials that are theoretically impossible.
https://en.wikipedia.org/wiki/Unobtainium
It is an old engineering term for materials that are theoretically impossible.
- Wed Feb 08, 2017 3:59 pm
- Forum: Ask the Devs
- Topic: Cel-shading toggle off?
- Replies: 10
- Views: 10499
Re: Cel-shading toggle off?
It is in the settings, very easy to find, I turned it off within the first few seconds of logging inSo how do you turn off the cell-shading in Champions? May give it another try while waiting for SOH to come out.![]()
- Wed Feb 08, 2017 3:47 pm
- Forum: Ask the Devs
- Topic: General question about combat?
- Replies: 5
- Views: 5822
Re: General question about combat?
I absolutely hated this aspect for many powers. It pulled me out of character in most cases. Why does my machine gun wielding super soldier need to stop to shoot a single bullet while running. If every power in the game stopped you while it wound through the entire animation would be a show stopper ...
- Wed Feb 08, 2017 3:29 pm
- Forum: Introductions
- Topic: Hi
- Replies: 6
- Views: 7429
Re: Hi
Hi :D I miss CoH. Every 6 months or so I dig around the Interwebs for its spiritual successor or resurrection rumors. Today I found SoH. The last time I was this hopeful was a couple of years ago when I found hints of a group trying to acquire the CoH IP for a revival. It never happened. I hope thi...
- Wed Feb 08, 2017 3:28 pm
- Forum: Introductions
- Topic: Who are you in Champions Online?
- Replies: 9
- Views: 10252
Re: Who are you in Champions Online?
I am, The Fish in CO
- Wed Feb 08, 2017 3:26 pm
- Forum: Introductions
- Topic: Who Were You in City of Heroes?
- Replies: 919
- Views: 606182
Re: Who Were You in City of Heroes?
First character was Brawlizard ma/invul scrapper.
Last character was Greyscale Jester bots/field mastermind
Last character was Greyscale Jester bots/field mastermind
- Wed Feb 08, 2017 3:20 pm
- Forum: Polling Discussion
- Topic: Street Sweep vs missions question
- Replies: 9
- Views: 9424
Re: Street Sweep vs missions question
While I like the idea of bad guys accumulating and zone disruption associated with it. It has to be implemented carefully, because I've seen some games do this and after a while the zone becomes unusable off-peak hours. There has to be a lore/story friendly mechanism for resolving the accumulation w...
- Wed Feb 08, 2017 2:49 pm
- Forum: General Discussion
- Topic: Apotheosis City Inside a Ship (video)
- Replies: 3
- Views: 4405
Re: Apotheosis City Inside a Ship (video)
I like the idea of parts of levels having been taken over by some subculture that is out of the control of the ship as a whole.