Search found 150 matches

by broxen
Tue Nov 06, 2018 11:43 am
Forum: Offtopic Discussion
Topic: CoH Revival Project: SEGS
Replies: 57
Views: 31201

Re: CoH Revival Project: SEGS

Funny, someone in chat mentioned seeing your name pop up. Maybe discord was down that afternoon?

Should be able to do it all through the browser, but there is also a Discord client you can download
by broxen
Thu Nov 01, 2018 6:31 pm
Forum: Offtopic Discussion
Topic: CoH Revival Project: SEGS
Replies: 57
Views: 31201

Re: CoH Revival Project: SEGS

A couple of the community members run public facing servers. So if you'd like to just hop on and see, you can try one of those.

I'm on mobile, but details are on our discord #welcome channel.
by broxen
Wed Oct 31, 2018 2:33 pm
Forum: Offtopic Discussion
Topic: CoH Revival Project: SEGS
Replies: 57
Views: 31201

Re: CoH Revival Project: SEGS

Since ya'll asked for updates here. We released our v6 today nicknamed Outbreak. We're excited because it includes some pretty great improvements including: preliminary powers support, including inspirations, enhancements, buffs preliminary map transfers -- use `/mapmenu` Contacts, ContactLists, Tra...
by broxen
Wed Oct 17, 2018 2:56 pm
Forum: Ask the Devs
Topic: Wiki PLANS?
Replies: 4
Views: 2666

Re: Wiki PLANS?

I'm not a Dev. But let me respond here, as I'm the one that created the Community Wiki project to begin with. Originally, I started the wiki because I was hungry for more information about Ship of Heroes, and how the various lore and mechanics would all fit together. I created sohwiki.com using the ...
by broxen
Tue Jul 24, 2018 7:45 pm
Forum: Offtopic Discussion
Topic: CoH Revival Project: SEGS
Replies: 57
Views: 31201

Re: CoH Revival Project: SEGS

Thank you a lot and great that you guys are working on that, will surely be some nice thing to try out between the SoH Sessions :). But I have a question, which is not completely clear to me. When you erase the trademark characters, will it be possible to put your own NPCs in the game (like for exa...
by broxen
Tue Jul 24, 2018 7:20 pm
Forum: Offtopic Discussion
Topic: CoH Revival Project: SEGS
Replies: 57
Views: 31201

Re: CoH Revival Project: SEGS

Hey Broxen,

Thanks for all the hard work... will there be a Patreon or similar for this project?

Delivering a playable, street-sweeping Atlas Park would be a platform to raise some money IMO to push things along. :)
We have no plans to accept money for our efforts, donations or otherwise.
by broxen
Mon Jul 23, 2018 11:41 am
Forum: Offtopic Discussion
Topic: CoH Revival Project: SEGS
Replies: 57
Views: 31201

Re: CoH Revival Project: SEGS

They have server side software ready, as well as client software, for Atlas Park. While I have not tried it, it looks fairly ready. These servers are private servers, probably limited to the bandwidth of the server owner. I would imagine that 32 would be as many as would reliably work right now for...
by broxen
Fri May 04, 2018 1:47 am
Forum: Offtopic Discussion
Topic: CoH Revival Project: SEGS
Replies: 57
Views: 31201

Re: CoH Revival Project: SEGS

I've been absent for awhile, and truthfully it's because I've been spending my spare time contributing to SEGS. I want to chime in because I think at the end of the day NCSoft will do what it will. I also dont think that one could argue that SEGS has in any way violated some trademark or copyright, ...
by broxen
Tue Mar 13, 2018 3:02 pm
Forum: General Discussion
Topic: Community Priorities for 2018
Replies: 38
Views: 23939

Re: Community Priorities for 2018

Randomizing stuff. We really like randomizing things in missions and in the the streets. This is a highly-requested feature, and it has informed our thinking about repeatable missions. We have concluded that players should be able to choose (or avoid) extra variability in how a repeatable mission u...
by broxen
Wed Oct 11, 2017 3:02 am
Forum: General Discussion
Topic: Number of Missions COH Had at Launch?
Replies: 29
Views: 16592

Re: Number of Missions COH Had at Launch?

I wonder if there is a list, or if you could produce one, of the contact names? Ginger Yates...I remember her.
The Red Tomax site has a list of all contacts. As does ParagonWiki
http://tomax.cohtitan.com/contacts/coh.php
by broxen
Sat Oct 07, 2017 2:10 am
Forum: General Discussion
Topic: Number of Missions COH Had at Launch?
Replies: 29
Views: 16592

Re: Number of Missions COH Had at Launch?

How many missions at launch? My guess, roughly 450. Here's why I say that... So I'm actually in the middle of going through all the story dialog files from the CoH Issue 0 client. These were probably left in by accident and eventually disappeared client-side, but this early version of the client has...
by broxen
Fri Sep 15, 2017 11:27 pm
Forum: What's Cooking
Topic: Ship of Heroes is now on TVTropes
Replies: 2
Views: 3094

Re: Ship of Heroes is now on TVTropes

This is great.
by broxen
Mon Sep 11, 2017 12:03 am
Forum: General Discussion
Topic: The "Ship" in Ship of Heroes
Replies: 12
Views: 8049

Re: The "Ship" in Ship of Heroes

Is the ship is an O'Neill cylinder (similar to Rendezvous with Rama)? Based on the shape of the Apotheosis City map (a large circle), I don't believe so. An O'Neill Cylinder map would need to be long and narrow with a slight upward curve. Also, as the screenshots on this page of the Unofficial Wiki...
by broxen
Sun Sep 10, 2017 11:48 pm
Forum: General Discussion
Topic: .
Replies: 6
Views: 4741

Re: The case for Promethium

Between life and work, I've been absent lately.. I want the science to make sense, as much as is reasonable, but small amount of hand waving is to be expected considering the genre. That said, I'm also not a huge fan of Unobtanium. It makes me think of so many other pieces of bad science fiction. I ...
by broxen
Mon Jul 17, 2017 8:58 pm
Forum: Announcements
Topic: Male Model Upgrade
Replies: 23
Views: 17614

Re: Male Model Upgrade

The slider idea is actually much more complicated than it sounds. A slider like that would affect the a couple of things in the lower legs, then also in the thigh, the abdomen, the shoulders, the next the upper and then lower arms. It could be more than a dozen morphs, and then it has to work with ...

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