Search found 9 matches

by Mageman
Mon Sep 17, 2018 12:21 am
Forum: Ask the Devs
Topic: Offline Game.
Replies: 5
Views: 3710

Offline Game.

I don't know if this has been brought up before, but I would like to see an “offline” version of the game. Something as simple as you can only play up to level 10 with a limit on what you can acquire (just items that can only be used by the player and can't be sold to others). The characters created...
by Mageman
Mon Sep 17, 2018 12:11 am
Forum: Ask the Devs
Topic: P2P or F2P?
Replies: 30
Views: 16611

Re: P2P or F2P?

I remember playing CoH when the F2P system came out - a friend of mine started buying a lot of the character slots so he could play for free and drop his subscription. We see how well that worked out for him. Actually, what I would like to see from a game is a commitment that if they start losing m...
by Mageman
Fri Aug 31, 2018 11:43 pm
Forum: Ask the Devs
Topic: Travelling
Replies: 11
Views: 7452

Re: Travelling

This may have already been posted, but I was thinking about something. When the ship first visits a planet, you collect materials to build something a "Star Gate" on the planet. Then you have another "Star Gate" on the ship that lets you visit that planet. This leads to more ideas - aliens figure ou...
by Mageman
Fri Aug 31, 2018 11:35 pm
Forum: Ask the Devs
Topic: rebirthing characters
Replies: 24
Views: 13919

Re: rebirthing characters

I've thought about this and this can be a difficult thing. Having a level 50 character and "Rebirthing" into a level 50 with different powers can be detrimental to the game not to mention suddenly you have a power set that you don't know how to play. I think of CoH where you could easily level a Scr...
by Mageman
Mon Aug 27, 2018 3:38 am
Forum: Ask the Devs
Topic: P2P or F2P?
Replies: 30
Views: 16611

Re: P2P or F2P?

I remember playing CoH when the F2P system came out - a friend of mine started buying a lot of the character slots so he could play for free and drop his subscription. We see how well that worked out for him. Actually, what I would like to see from a game is a commitment that if they start losing mo...
by Mageman
Mon Aug 27, 2018 3:19 am
Forum: Ask the Devs
Topic: I abhor the PvP community
Replies: 47
Views: 30526

Re: I abhor the PvP community

I agree that the PvP community can be pretty toxic and is very very far from heroic. Here are a few of the encounters with PvPers that I also abhor: WoW - low level character trying to level in a non-PvP zone. PvPers come along and kill the NPCs so I can't turn in completed quests and get new quests...
by Mageman
Sun Jul 22, 2018 9:10 pm
Forum: Polling Discussion
Topic: Number of costumes at launch question
Replies: 36
Views: 21649

Re: Number of costumes at launch question

I voted >8. CoH released with about 10 costume sets and a lot of individual pieces, but a lot of those were not that great, and you only saw them on joke characters. I think that 8-10 well thought out costumes that are fully interchangable would be plenty to release with. Actually, CoH was released...
by Mageman
Sun Jul 22, 2018 8:54 pm
Forum: Ask the Devs
Topic: Schedule to Release
Replies: 0
Views: 2040

Schedule to Release

Currently your “Schedule to Release” is from January 2017 to June 2018.

Since it's now July 2018, shouldn't you update it to show what your plans are up to December 2018?
by Mageman
Sun Jul 22, 2018 8:46 pm
Forum: Supergroups
Topic: Joining multiple SGs, or all characters in one?
Replies: 16
Views: 16937

Re: Joining multiple SGs, or all characters in one?

I have an idea. I don't know if it was mentioned, but allowing characters to have two super groups. The first would be for the entire account. So all characters on the account would have access to that SGs base. The second would be character specific. In both instances, the SG could be left for anot...

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