Search found 39 matches
- Mon May 06, 2019 12:56 pm
- Forum: General Discussion
- Topic: What kind of pay model would you prefer?
- Replies: 10
- Views: 2406
Re: What kind of pay model would you prefer?
I think 3 or a hybrid of 3 would be a good model. 3: B2P (Buy to Play) I like the B2P model with DLC extra so I can buy whatever DLC I liked. Why? I have lost count of the number of times I've seen DLC come out in games that I had no interest in and would rather skip but it was part of a "Season Pas...
- Fri Apr 26, 2019 11:02 am
- Forum: Polling Discussion
- Topic: How important is it that crafting be including in SoH at launch?
- Replies: 27
- Views: 6755
Re: How important is it that crafting be including in SoH at launch?
Though I like crafting, I don't think it's important at launch. If you can fit it in that's great but not if something else has to get side-lined for it.
- Fri Apr 26, 2019 8:34 am
- Forum: Introductions
- Topic: Hey All!
- Replies: 2
- Views: 982
Re: Hey All!
Hey there and welcome. This looks great. Sadly the project around Everquest and landmark was completely cancelled if I remember correctly :? You seem to be a nice guy and an interessting player because of your creativity. Looking forward to your character creations here in SOH! 8-) G.D. Thanks. Yep...
- Thu Apr 25, 2019 1:13 pm
- Forum: General Discussion
- Topic: Secret real COH server has been active since 2012/2013
- Replies: 189
- Views: 34869
Re: Secret real COH server has been active since 2012/2013
Me, I wonder why City of Heroes is so much more fun than Champions Online? Same genre, same studio, CO is newer. And yet people treat it like flat warm cola, while thousands line up to get into a pirate server for the older game. What was the secret ingredient? Was it just the community? Many CoH p...
- Thu Apr 25, 2019 9:41 am
- Forum: Introductions
- Topic: Hey All!
- Replies: 2
- Views: 982
Hey All!
I guess I never did post something here. Hi All! Here is a quick backstory. I'm Canadian, hailing from Toronto. I knew from a young age (like 4 years old) that I was artistic and wanted to do creative things in life. In 1999 I discovered websites, WYSIWYG editors and Photoshop and the rest is histor...
- Thu Apr 25, 2019 8:47 am
- Forum: General Discussion
- Topic: Power Bar UI Resizing and Customization
- Replies: 10
- Views: 2075
Re: Power Bar UI Resizing and Customization
This is great and I actually have come to expect that kind of retooling of power trays - I have a Razer Naga mouse which has thumb keys arranged 3 columns x 4 rows and there is a Razer Naga WoW add-on which allows you to change the 12 column x 1 row power tray to any combination so I arrange it 3 x...
- Wed Apr 24, 2019 11:59 am
- Forum: What's Cooking
- Topic: Planning Game Mechanics for Missions
- Replies: 38
- Views: 8462
Re: Planning Game Mechanics for Missions
One of the things I don't like about Elder Scrolls Online dungeons is that you get a random drop at the end. People who are trying to get the full set of "Super-Armor" have to run the same dungeon multiple times to get all the pieces. Sometimes people run the same dungeon dozens, or even hundreds o...
- Wed Apr 24, 2019 11:45 am
- Forum: What's Cooking
- Topic: Planning Game Mechanics for Missions
- Replies: 38
- Views: 8462
Re: Planning Game Mechanics for Missions
Thanks so much! I do my bestHadder
I just want to say that I love your posts
I love the random encounter idea

- Wed Apr 24, 2019 11:11 am
- Forum: What's Cooking
- Topic: Planning Game Mechanics for Missions
- Replies: 38
- Views: 8462
Re: Planning Game Mechanics for Missions
I love the scale-ability proposed here. I love the fact that I can do these missions solo. It's my jam! Random Encounters Could there be a random factor to these missions as well? Like a % chance of a set number of things happening? For Example: In Guild Wars 2, one of their dungeons had this random...
- Wed Apr 24, 2019 9:50 am
- Forum: What's Cooking
- Topic: City Upgrades
- Replies: 21
- Views: 5462
Re: City Upgrades
I love the layering with overhangs and such. This does add lots of depth. Are railings and such around these overhangs going to be dressed up a bit to add more character? I think if they are treated like a repeatable asset it might help reduce lag but still make it look even more interesting? Like.....
- Wed Apr 24, 2019 8:50 am
- Forum: General Discussion
- Topic: Secret real COH server has been active since 2012/2013
- Replies: 189
- Views: 34869
Re: Secret real COH server has been active since 2012/2013
I believe that if they want to protect their brand/IP, they need to act on it or they need to release the IP and code base for all to use. So, pirated servers are not good. You see many companies act on this stuff rather aggressively and fans get super angry about it but from a business perspective,...
- Tue Apr 23, 2019 1:08 pm
- Forum: What's Cooking
- Topic: "Meat Shield" Power for Tanks?
- Replies: 14
- Views: 3163
Re: "Meat Shield" Power for Tanks?
Yesterday one of our devs suggested adding a power (he called it "Meat Shield") for tanks. It would be something that tank chooses to take, or does not, rather than an inherent power. I think this should not be so much a power but an intended skill of being a tank. His idea is that the tank should ...
- Tue Apr 23, 2019 12:50 am
- Forum: General Discussion
- Topic: Power Bar UI Resizing and Customization
- Replies: 10
- Views: 2075
Re: Power Bar UI Resizing and Customization
Haddar, I sent your post with the pcitures to two of our devs The ones working on UI) and they like your ideas. Thanks. Thanks so much for that! :o I didn't expect it to go THAT far. I just wanted to throw the idea out there to give options. I wasn't sure if it was even doable or would create a hea...
- Mon Apr 22, 2019 3:10 pm
- Forum: What's Cooking
- Topic: Superspeed
- Replies: 19
- Views: 4467
Re: Superspeed
Yes, for FX there are five options: fire, ice, darkness, lightning, and nothing at all. Each character can choose one of these. We actually discovered something while coding superspeed that we are grappling with. When a character is running along and then jumps, the jump can be extremely powerful. ...
- Mon Apr 22, 2019 2:57 pm
- Forum: General Discussion
- Topic: What didn't you like in CoH?
- Replies: 61
- Views: 15795
Re: What didn't you like in CoH?
nice post hadder. just wanted to add my 2 cents. 4. NPC's wandering around. Cities feel so dead without citizens wandering about doing their regular daily activities and having them acknowledge you exist would have been great. I remember this happening. citizens coming up to me and telling me what ...