Search found 184 matches

by Pyrion
Sun Feb 03, 2019 6:32 pm
Forum: Ask the Devs
Topic: Your Devs Ask You
Replies: 23
Views: 615

Re: Your Devs Ask You

As a thought experiment I'm wondering what the game would look like if this approach was taken to all enemies in the game rather than just in a specific event. Instead of mobs having levels they would be stronger or weaker based on the powers they had access to in much the same way as characters ar...
by Pyrion
Sat Feb 02, 2019 8:47 am
Forum: Ask the Devs
Topic: Your Devs Ask You
Replies: 23
Views: 615

Re: Your Devs Ask You

I am not sure how CoH did it, but intuitively i think they just made it possible for low levels to hit the invading mobs, damage wasn't scaled. So low levels *could* contribute, but you needed some actual high levels in order to do enough damage. And that's how i would like to have it.
by Pyrion
Fri Jan 25, 2019 4:19 pm
Forum: Ask the Devs
Topic: reassigning power colors
Replies: 22
Views: 509

Re: reassigning power colors

I read your post. Let me clarify, I don’t understand the reasoning behind the attitude you described. Yea sorry about my earlier reply, i think it was looking worse than intended. In CoH a lot of healers just had area heal on autocast. That was incredibly lazy. A mechanism that gives other buffs fo...
by Pyrion
Fri Jan 25, 2019 11:00 am
Forum: Ask the Devs
Topic: reassigning power colors
Replies: 22
Views: 509

Re: reassigning power colors

I’m not sure I understand the negative aspect you’re talking about. I think it’s a wonderful idea if once you’re fully healed the defender uses the Aura again and you get an accuracy, damage or an endurance buff or something else. I think it’s a wonderful idea and makes that kind of defender so muc...
by Pyrion
Fri Jan 25, 2019 8:00 am
Forum: Ask the Devs
Topic: reassigning power colors
Replies: 22
Views: 509

Re: reassigning power colors

And we've even toyed with the idea that over-healing a teammate would buff their accuracy, damage, or something, like a temp power. This could have negative consequences where a healer will be viewed as lazy if he "only" heals team mates to full. I think if you want to do something with overhealing...
by Pyrion
Thu Jan 10, 2019 8:10 am
Forum: What's Cooking
Topic: Leveling and Training Videos You Like
Replies: 4
Views: 162

Re: Leveling and Training Videos You Like

I don't have a video but i do have ideas. One question about levels is: Where do levels come from (in game explanation)? Possible answers: 1) By using powers heroes just get better at understanding their powers, so powers get better and more varied (extra powers in set) 2) By doing good things for t...
by Pyrion
Wed Jan 09, 2019 3:40 am
Forum: General Discussion
Topic: Defender secondaries
Replies: 6
Views: 244

Re: Defender secondaries

The single target roots and hold of every controller primary had decent damage. Added to that was the fact that control powers did DOUBLE DAMAGE on controlled targets. So the first hold did let's say 10 damage, the second one and all of the following did 20. That way a controller could solo pretty w...
by Pyrion
Sun Jan 06, 2019 4:41 am
Forum: General Discussion
Topic: Aggro mechanics
Replies: 6
Views: 343

Aggro mechanics

There was another thread where people started to discuss tanker taunt mechanics and i thought it might be a good idea to make a dedicated thread for it. I have some ideas about it: 1) Tanks need taunt powers, AE and single target. Single target should be much better for single targets than the AE ve...
by Pyrion
Wed Nov 14, 2018 10:26 am
Forum: Ask the Devs
Topic: Travel powers?
Replies: 15
Views: 1300

Re: Travel powers?

Fast travel speeds are of course pretty nice. But if you make flight faster than the trains, that would mean that nobody ever would use trains. The solution is obvious: Speed up trains to "ridicoulus" speed!
by Pyrion
Wed Nov 14, 2018 10:23 am
Forum: Ask the Devs
Topic: Beta end of year: What to expect?
Replies: 11
Views: 1016

Re: Beta end of year: What to expect?

Thank you both for the replies although most of my questions remain unanswered, I guess the aswers to those are just not 100% known and you want to be carefull with your communications, so it's kinda OK. It would be nice if you could tell us more when you are able to.
by Pyrion
Tue Nov 13, 2018 5:23 am
Forum: Ask the Devs
Topic: Beta end of year: What to expect?
Replies: 11
Views: 1016

Beta end of year: What to expect?

On facebook you still say that beta will be around at the end of the year, I suppose you mean 2018, since you want to launch in 2019. The videos that you show are quite impressive. But are you really almost ready to start a beta server? I am a bit sceptical but obviously hopeful. "End of year" is pr...
by Pyrion
Fri Nov 09, 2018 10:29 am
Forum: What's Cooking
Topic: Heroic Video
Replies: 4
Views: 546

Re: Heroic Video

The VO alpha is there yes. It's very old as well. And there are very few updates. They are posting "internal" updates that we alpha testers do not see for a very long time. The current alpha is working but it is very boring at the same time. The city isn't too bad, but game mechanics are very uninsp...
by Pyrion
Tue Nov 06, 2018 8:42 am
Forum: Polling Discussion
Topic: Day/ Night ratio question
Replies: 27
Views: 2261

Re: Day/ Night ratio question

Good question. Right now the results are, for 169 votes: Answer Votes Percent 30 minutes of each 18 10.7 % 60 minutes of each 42 24.9 % 120 minutes of each 45 26.6 % 30 minutes of night, 60 minutes of day 33 19.5 % 30 minutes of night, 90 minutes of day 28 16.6 % Something else, I’ll tell you in th...
by Pyrion
Fri Oct 12, 2018 9:17 am
Forum: Ask the Devs
Topic: Client and chat language
Replies: 10
Views: 1071

Re: Client and chat language

It may not be common knowledge in the english speaking world, but almost every other country teaches their kids english, often even mandatory. So finding a translator *from* english to practically any other language for a chat channel should be pretty easy... and for annoncements it might not even b...
by Pyrion
Fri Oct 12, 2018 6:36 am
Forum: Polling Discussion
Topic: Make some powers perma question
Replies: 23
Views: 2344

Re: Make some powers perma question

If we have the possibility to enhance one power as much as we like + the ability to make that power available at all times, it's pretty easy to see where that will lead. Of course i will enhance my best damage power with all that i have and stop using any other damage power. They might as well not e...

Go to advanced search