Search found 157 matches

by Pyrion
Thu Jul 19, 2018 2:21 am
Forum: Ask the Devs
Topic: rebirthing characters
Replies: 19
Views: 545

Re: rebirthing characters

You may even consider a progeny system like pantheon will have, so that you get rewarded for retiring max level characters with small perks to a new character. totally against this. mostly because I'm a one character guy. Doesn't take anything away from you. And i am really talking *small* perks. I...
by Pyrion
Wed Jul 18, 2018 10:12 am
Forum: Ask the Devs
Topic: rebirthing characters
Replies: 19
Views: 545

Re: rebirthing characters

I don't like the idea of being able to keep your level while changing archetype or even subtype for the following reasons: 1) Such a character won't have "earned" their powers. This leads to players playing at a high level while being unfamiliar with their powers. High level teams will suffer, the a...
by Pyrion
Thu Jul 05, 2018 4:42 am
Forum: Ask the Devs
Topic: Creating pets
Replies: 33
Views: 1057

Re: Creating pets

Pet ideas that are efficient from a dev time point of view, most efficient first: 1) Anything human (pirates, ninjas, soldiers, gangsters...) 2) Zombies, mummies, vampires, ghosts... can use a lot of human assets, but some minor animation work is needed. 3) Robots, drones, glowing orbs...: New model...
by Pyrion
Fri Jun 22, 2018 8:35 am
Forum: General Discussion
Topic: so many negative comments on Youtube
Replies: 36
Views: 1494

Re: so many negative comments on Youtube

Let's not forget that SoH will be a niche game. You can not expect only positive comments for something like that from people who won't neccessarily share our niche.

Niche MMORPGs are the future. Catch all MMORPGs like WoW will slowly die out i think.
by Pyrion
Thu Jun 21, 2018 9:34 am
Forum: General Discussion
Topic: Altered carbon => cloning
Replies: 1
Views: 123

Altered carbon => cloning

I recently watched the "altered carbon" show on netflix. Earlier i already read the commonwealth novels of Peter F. Hamilton. In both of these fictions, the characters have a device in or near their head that records all their thoughts so that they can be relived whenever they die. Since SoH is set ...
by Pyrion
Thu Jun 21, 2018 9:27 am
Forum: General Discussion
Topic: Friendly Fire?
Replies: 8
Views: 326

Re: Friendly Fire?

You would have to build your character around the idea of friendly fire. You would need single target powers and cone powers, blasts would be very situational. So if this would be an option i would like to have it as a special server ruleset, since you would need different powers to be good with tha...
by Pyrion
Thu Jun 21, 2018 9:23 am
Forum: Ask the Devs
Topic: Combat
Replies: 6
Views: 332

Re: Combat

Finally, City of Heroes began (and largely persisted) with a model that saw some classes designed specifically for party play, making them difficult and even impossible to solo. While this led to complaints by players who wanted to play those classes solo, it also fed into the fantastic design bala...
by Pyrion
Thu Jun 21, 2018 9:18 am
Forum: Ask the Devs
Topic: Creating pets
Replies: 33
Views: 1057

Re: Creating pets

CoT has a massive feature creep problem. They should have released years ago but even now, they don't have anything playable to show. And it doesn't look like that's changing anytime soon. All they do is showing little tidbits, promise killer features and hype the game even more, while not deliverin...
by Pyrion
Wed Jun 20, 2018 1:52 pm
Forum: Ask the Devs
Topic: Beta Character Wipe?
Replies: 11
Views: 389

Re: Beta Character Wipe?

+1 for wipe after beta. At launch everybody should start the same.
by Pyrion
Mon Jun 11, 2018 3:54 am
Forum: What's Cooking
Topic: Maximum Raid Size in MMOs?
Replies: 52
Views: 1714

Re: Maximum Raid Size in MMOs?

I would set the number lower. It's nice to have very big numbers, but at the same time *my* contribution will be totally irrellevant with such big numbers. For me, 30 would be enough.
by Pyrion
Sat May 19, 2018 7:00 pm
Forum: Ask the Devs
Topic: Tanker Question for Devs
Replies: 7
Views: 479

Re: Tanker Question for Devs

IMO, tank attack values in COH were too weak for long periods of solo game play on max difficulty settings. That is why the “Brute” option was added. Has the SoH dev team addressed this issue and if so, what was their conclusion? Before brute there was already the scrapper. If you want more offense...
by Pyrion
Fri May 18, 2018 10:49 am
Forum: General Discussion
Topic: Unobtainium?
Replies: 65
Views: 4632

Re: Unobtainium?

I do share the dislike of "unobtanium", i think it is uninspired. Being a science geek i dislike the notion that it is an element as well, because let's face it, we won't discover any stable elements anymore. And even if we do, they wouldn't be "magic" at all. So we need a rare substance with a cool...
by Pyrion
Fri May 18, 2018 8:52 am
Forum: Ask the Devs
Topic: About Tank and defender
Replies: 16
Views: 1600

Re: About Tank and defender

And every one would start at the same point. I am hopeful the game releases around Xmas, since I have that week off and won't fall TOO far behind Ace, Eulb and Penni! You are talking about christmas 2019 here i suppose? No way they can be out this christmas already... right? Or maybe you talk about...
by Pyrion
Fri May 11, 2018 7:26 am
Forum: Polling Discussion
Topic: Should SoH give rewards for teaming with new players as a method of making the new people feel welcome?
Replies: 56
Views: 2789

Re: Should SoH give rewards for teaming with new players as a method of making the new people feel welcome?

:mrgreen: I would like to turn this discussion on its head. :mrgreen: This community is very civil and helpfull on its own, i for one do not need cookies to help newbies, i will gladly do it. And i think most people here will. The main problem i see here is how to identify a newbie (compared to an o...
by Pyrion
Mon May 07, 2018 8:04 am
Forum: Polling Discussion
Topic: Should SoH give rewards for teaming with new players as a method of making the new people feel welcome?
Replies: 56
Views: 2789

Should SoH give rewards for teaming with new players as a method of making the new people feel welcome?

I checked "something else", mainly because i think the question is poorly worded. The scenario isn't clear at all. Do we speak of teaming as a high level player with a low level (sidekick system) or do we speak about grouping with players who literally are new to the server, measured in the age of t...

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