Search found 1870 matches
- Mon Apr 05, 2021 9:50 am
- Forum: What's Cooking
- Topic: Process for Mission Creation
- Replies: 5
- Views: 1658
Re: Process for Mission Creation
Newsletters are also on this website. But in general, the biggest news about what is happening is this: we are getting ready to have another Beta event, one where players can run through some mission content. The big issue for us is that we are trying to find and fix bugs. Making lots of progress, b...
- Mon Apr 05, 2021 9:46 am
- Forum: Ask the Devs
- Topic: How many Hero's per account?
- Replies: 14
- Views: 8434
Re: How many Hero's per account?
Slots are definitely NOT bound to the ATs. You can build 8 controllers if that is what makes you happy. We have not set the number of slots in stone yet, but it won't be some tiny number like 5. One of our general beefs with other dev teams in other games is this: things sometimes look like the devs...
- Tue Dec 01, 2020 5:57 pm
- Forum: Announcements
- Topic: What missions or story arcs do you want?
- Replies: 11
- Views: 3673
Re: What missions or story arcs do you want?
We usually do 4-6 for a story arc, and about 4 for a task force.
- Mon Nov 30, 2020 2:39 pm
- Forum: What's Cooking
- Topic: Process for Mission Creation
- Replies: 5
- Views: 1658
Re: Process for Mission Creation
And today we add a video and a newsletter on creating mission maps.
This kind of takes us through a topic that people have been asking about for a couple of years. And sets us up to have a discussion about how much content, and what kind of content the community wants to see.
This kind of takes us through a topic that people have been asking about for a couple of years. And sets us up to have a discussion about how much content, and what kind of content the community wants to see.
- Sat Nov 28, 2020 2:03 pm
- Forum: Web Site Tech Support
- Topic: "Schedule to Release" section
- Replies: 3
- Views: 1693
Re: "Schedule to Release" section
OK, we have now updated the Schedule to Release to keep it current and to fill in the missing schedules from the past. In December we're planning to publish the Schedule for the first half of 2021. One of the key things about that schedule is that we want to deliver a new community event in which yo...
- Thu Nov 26, 2020 10:04 am
- Forum: Announcements
- Topic: What missions or story arcs do you want?
- Replies: 11
- Views: 3673
Re: What missions or story arcs do you want?
Yes they will attack each other. in fact, we have a faction system going on. For example, the Red Sigil hate the Prometheans, but get along pretty well with the Yekus. This is because the Prometheans expand their numbers by kidnapping and "converting" citizens of the ship, and they prefer to grab en...
- Tue Nov 24, 2020 5:56 pm
- Forum: Announcements
- Topic: What missions or story arcs do you want?
- Replies: 11
- Views: 3673
- Tue Nov 24, 2020 2:26 pm
- Forum: General Discussion
- Topic: Any Pets/Summons?
- Replies: 2
- Views: 931
Re: Any Pets/Summons?
Yes, we have a controller class that gets pets. We tested it in the first community event of 2020, the pandemic event (we were all stuck at home, so we let everyone in to try the game). They were also available in the second community event, a few months ago. For the first couple of days in the firs...
- Tue Nov 24, 2020 12:22 pm
- Forum: What's Cooking
- Topic: Process for Mission Creation
- Replies: 5
- Views: 1658
Process for Mission Creation
We're talking process today -- process for mission creation. By the way, we hear you, community members who say "just launch it!" But we need some more time to get it the way we all want it. In the meantime, we are talking about what we're doing. After today's newsletter, we have two videos and new ...
- Mon Nov 23, 2020 11:17 am
- Forum: General Discussion
- Topic: What Are We Working On? 11/06/2020
- Replies: 10
- Views: 2843
Re: What Are We Working On? 11/06/2020
I may not be understanding your comment exactly as you intended it, Happydolphin. What I was trying to say is that we would like to see if it is possible for us to complete and polish one of our story arcs (which are not yet completed/polished) enough to allow the community to play it and give us fe...
- Sun Nov 22, 2020 8:34 am
- Forum: General Discussion
- Topic: What Are We Working On? 11/06/2020
- Replies: 10
- Views: 2843
Re: What Are We Working On? 11/06/2020
We're now having a discussion about the timing and content of the next community event. We do not to test the invasion again. I'm guessing from what people have told me that providing some missions would be popular? Maybe one story arc and a few reward missions?
- Sat Nov 21, 2020 6:52 am
- Forum: Offtopic Discussion
- Topic: update website!
- Replies: 4
- Views: 2947
Re: update website!
We should ask, is there anything else people really want to see?
- Fri Nov 20, 2020 9:28 pm
- Forum: Offtopic Discussion
- Topic: update website!
- Replies: 4
- Views: 2947
Re: update website!
These are both good points. the reason we have not done either of these things yet is that we are pushing forward to make sure we have enough content for launch (and the first issue after that) to get the game going well. But... We do have a controller icon, I believe. I will look for it. And the sc...
- Fri Nov 20, 2020 9:06 pm
- Forum: What's Cooking
- Topic: Six New Costumes -- November Newsletter
- Replies: 2
- Views: 782
Re: Six New Costumes -- November Newsletter
The Red Sigil is a group of magically powered bad guys, who think they should be the leaders of the ship, and not the superheroes.
But they have cool outfits.
And now players can have them too, or mix and match them.
Their slogan is "Mages first, never second!"
But they have cool outfits.

And now players can have them too, or mix and match them.
Their slogan is "Mages first, never second!"
- Fri Nov 20, 2020 5:59 pm
- Forum: What's Cooking
- Topic: Six New Costumes -- November Newsletter
- Replies: 2
- Views: 782
Six New Costumes -- November Newsletter
We just sent out a newsletter with six new costumes. I remember when we used to do one newsletter for one new costume. :) We're making steady progress, and these costumes all come in male, female and big guy versions. and with color masks, and full morph ranges, of course. Everything works. And they...