Search found 896 matches

by JestersGhost
Thu Sep 10, 2020 4:01 pm
Forum: Ask the Devs
Topic: Copyright Material
Replies: 2
Views: 198

Re: Copyright Material

You are all smart enough to know better than to get us in trouble.
You say that, but I saw at least one obvious knock-off at the recent raid stress test, so... :P
by JestersGhost
Thu Sep 03, 2020 2:21 pm
Forum: Polling Discussion
Topic: What single change would you most like to have to the Invasion content we have been testing lately?
Replies: 8
Views: 324

Re: What single change would you most like to have to the Invasion content we have been testing lately?

A wider variety of enemies would be nice, though I'm sure that'll come with time anyway. By variety I mean in behaviour and tactics - some tougher, some quicker, some hanging back, some piling in, etc. etc. Other things that would be nice would, as has been said, more interesting mechanics on the be...
by JestersGhost
Sat Aug 29, 2020 8:48 pm
Forum: Announcements
Topic: Fight the Berserker
Replies: 15
Views: 666

Re: Fight the Berserker

So, obvious bugs, probably already reported but just in case: 1. When the server got laggy, animations would just not play - enemies would appear, run into the wall in a straight line, then despawn (presumably because they'd been killed). Obviously that's the nature of lag, but might be nice if you ...
by JestersGhost
Sun Aug 16, 2020 9:02 am
Forum: Announcements
Topic: Operation Valhalla Keys Have Been Sent
Replies: 28
Views: 1799

Re: Operation Valhalla Keys Have Been Sent

Big blue button on the home page of this website. :)

It is not too late.

Or you can join us later. We will repeat the event.
DOH!

Next time :/
by JestersGhost
Sat Aug 08, 2020 1:37 pm
Forum: Announcements
Topic: August 15th, 2020 Invasion Event
Replies: 5
Views: 1027

Re: August 15th, 2020 Invasion Event

Woohoo :D

I've been looking forward to this for ages. Can't wait :)
by JestersGhost
Mon Jun 15, 2020 4:56 am
Forum: What's Cooking
Topic: What Makes Big Battles Fun? Tell Us!
Replies: 2
Views: 1275

Re: What Makes Big Battles Fun? Tell Us!

I'd say I agree with all of your points, with 4 being the least important for me. A version of 2: Especially in the super hero genre, the feeling of cooperation and unity, of all working together for a common goal, is thematic and powerful. And I would add: more people means more enemies, means more...
by JestersGhost
Mon Jun 08, 2020 4:49 am
Forum: Offtopic Discussion
Topic: Hi Seth :P
Replies: 0
Views: 1217

Hi Seth :P

Just picked up the C&C remaster. Oh man, the memories :D

Naturally started a Nod campaign play through...gee...this guy giving me missions looks familiar... :P

That must be so weird looking back at those old videos now Eric :)
by JestersGhost
Mon Jun 01, 2020 3:08 pm
Forum: General Discussion
Topic: Interesting video on status/CC effects
Replies: 1
Views: 708

Interesting video on status/CC effects

https://www.youtube.com/watch?v=ThDVGP4UB30

Good overview and roundup of status effects (including CC) and strengths and weaknesses. Sure the devs know most of this already, but useful things to thi8nk about when we're suggesting powersets, etc.
by JestersGhost
Thu Mar 19, 2020 10:58 am
Forum: What's Cooking
Topic: Street Fighting Video is Live on YouTube
Replies: 8
Views: 3492

Re: Street Fighting Video is Live on YouTube

This looks really good. Probably the best looking video yet. If I had to complain about something, it would be that the hero doesn't look too "heroey". The fight takes a long time to kill what I presume is 3 minions. A real superhero should be able to one-shot at least one of them. Depends on the r...
by JestersGhost
Mon Mar 16, 2020 5:32 pm
Forum: What's Cooking
Topic: Pets that Fight
Replies: 12
Views: 4572

Re: Pets that Fight

Attack current enemy target
Attack attacker of defensive target
Attack highest health enemy
Attack lowest health enemy
Attack highest rank (boss/lt/minion) enemy
Attack lowest rank enemy


Can't think of anything else.
by JestersGhost
Mon Mar 16, 2020 5:24 pm
Forum: General Discussion
Topic: Crafted Infusions
Replies: 8
Views: 3869

Re: Crafted Infusions

I like the idea of more niche infusions that can be crafted - you don't have that annoying "ugh, that useless thing" feeling when they drop if you can't use them, but there is still a way to have them if you need/want them.
by JestersGhost
Sun Mar 01, 2020 2:26 pm
Forum: What's Cooking
Topic: Fighting Sounds
Replies: 4
Views: 4063

Re: Fighting Sounds

Variation in combat sfx is always good. It's amazing how good the human brain is on picking up patterns and repetition.
by JestersGhost
Sun Feb 16, 2020 10:11 am
Forum: Ask the Devs
Topic: Custom Graphics
Replies: 13
Views: 7853

Re: Custom Graphics

A similar question is: can we change the colors and look of the powers? The old CoH allows this.
Yes, there will be power customisation - probably limited at release, with more options as time goes on.
by JestersGhost
Thu Feb 13, 2020 7:24 am
Forum: General Discussion
Topic: Power Combos
Replies: 0
Views: 3545

Power Combos

So, in the speed of combat post, there was some mentions of power combos. Since it's a completely different topic, I didn't want to go into it there, but it is a very important discussion. It comes down to complexity. In this article, M:tG desginer Mark Rosewater dicusses the ten things every game n...
by JestersGhost
Thu Feb 13, 2020 6:48 am
Forum: General Discussion
Topic: Speed of Melee Combat
Replies: 8
Views: 4967

Re: Speed of Melee Combat

Here's a chance to weigh in on something important. How fast should melee combat be? Speed of what? :P Speed of movement, speed of power animations, speed of power recharge, speed of kill time? Now often those all go together, but they don't have to, necessarily, and they all affect slightly differ...

Go to advanced search