Search found 98 matches

by Actjcksn
Thu Aug 22, 2019 9:01 pm
Forum: General Discussion
Topic: Dont you wish all these small game companies would join forces?
Replies: 8
Views: 242

Re: Dont you wish all these small game companies would join forces?

I love the explanations! Knowledge is Good! :D
by Actjcksn
Fri Aug 02, 2019 1:15 am
Forum: Offtopic Discussion
Topic: The Boys - Amazon Prime
Replies: 1
Views: 708

Re: The Boys - Amazon Prime

I just finished watching it last night and I agree it was great.
by Actjcksn
Fri Jul 19, 2019 6:06 pm
Forum: What's Cooking
Topic: Update on the CCT Beta
Replies: 59
Views: 7214

Re: Update on the CCT Beta

That sounds awesome to me! I do hope there is a way to save your progress and save your own preset faces. Multiple iterations and/or updates to the face may be needed before perfection is achieved.
by Actjcksn
Tue Jul 09, 2019 12:10 am
Forum: Ask the Devs
Topic: True Heroism?
Replies: 4
Views: 1500

True Heroism?

I was thinking of Ship of Heroes and what some of the different potential powers and builds would be. I was also thinking of the Hero movies and series that are available. Then something occurred to me. In the MMOs and games I've played(which isn't alot compared to some), I've seen NPCs walking arou...
by Actjcksn
Tue May 28, 2019 11:06 pm
Forum: General Discussion
Topic: Cutscenes to tell a story
Replies: 9
Views: 2125

Re: Cutscenes to tell a story

How about cut scenes consisting of only game play elements, sort of like the videos currently created. Text bubbles could be used instead of voice overs to cut costs, at least until voice actors can be afforded. Then the only cost would be time.
by Actjcksn
Mon Feb 04, 2019 1:40 pm
Forum: Ask the Devs
Topic: Regarding the current world environment
Replies: 16
Views: 4646

Re: Regarding the current world environment

Congrats Avatar on One Grand!!!
by Actjcksn
Sun Feb 03, 2019 1:27 pm
Forum: Ask the Devs
Topic: Your Devs Ask You
Replies: 23
Views: 3383

Re: Your Devs Ask You

My thoughts on this subject combine the 2 types of levels from Dying Breath and the percentages from GladDog. It also pertains to the sidekick/exemplar system, invasions and giant monsters. 1) I believe the combat percentages for things like damage out, heals, buffs and debuffs should be based on a ...
by Actjcksn
Mon Jan 21, 2019 5:33 pm
Forum: Ask the Devs
Topic: How is Damage Coded?
Replies: 11
Views: 1929

Re: How is Damage Coded?

Consultant, I believe Odee is asking about how the actual code is executed. For example: Suppose a character executes Flame Blast and a different character executes Zap, both are Range attacks with Single Target Damage. 1) Are two functions called, one which executes Flame Blast with all it's animat...
by Actjcksn
Sun Jan 13, 2019 1:53 pm
Forum: General Discussion
Topic: Composition Propositions for Ship of Heroes Music.
Replies: 27
Views: 4587

Re: Composition Propositions for Ship of Heroes Music.

I really appreciate and enjoy everyone's input, and I'm impressed and like Solarverse's background and opinions. Thinking about it more, maybe there could be a theme for each archetype and one for Space, each about 5 minutes long, which loop for the CCT. The Tanker and Devastator compositions could ...
by Actjcksn
Fri Jan 11, 2019 3:28 pm
Forum: General Discussion
Topic: Composition Propositions for Ship of Heroes Music.
Replies: 27
Views: 4587

Re: Composition Propositions for Ship of Heroes Music.

My 2 cents is the CCT music should be epic/uplifting and not dark/depressing or too insistent in the beginning. I would prefer it start light and build to majestic heights, then maybe have a more insistent/battle portion in the middle before a light aftermath which connects back to the beginning and...
by Actjcksn
Fri Jan 04, 2019 2:12 pm
Forum: Polling Discussion
Topic: What was the single greatest achievement in the development of Ship of Heroes during 2018?
Replies: 10
Views: 2639

Re: What was the single greatest achievement in the development of Ship of Heroes during 2018?

I picked completing CROM 4 and character rebuilds, since I believe that was essential to the successful login test.
by Actjcksn
Fri Jan 04, 2019 2:09 pm
Forum: Announcements
Topic: 2018 Year-End Recap
Replies: 5
Views: 1557

Re: 2018 Year-End Recap

Excellent update!! I'm looking forward to all the upcoming progress and events in 2019!
by Actjcksn
Fri Jan 04, 2019 1:54 pm
Forum: General Discussion
Topic: Was it too dark at night? -- Poll
Replies: 13
Views: 2894

Re: Was it too dark at night? -- Poll

If we are going to have artificial moons, we need an artificial werewolf gang to beat up on those nights!!!! :lol: Werewolves weretigers werebears wereporcupines :o etc. It should be a curse. Curable but it still should be a curse. Your hero gets bit by a fish suddenly you’re werefish In full moonl...
by Actjcksn
Fri Jan 04, 2019 1:51 pm
Forum: Ask the Devs
Topic: Melee Staff Fighting
Replies: 16
Views: 3069

Re: Melee Staff Fighting

And this guy starts out slow with 10 spinning guards/Defense, and Strikes demo. His speed is phenomenal.
https://youtu.be/ENqMy1BU2-Y
Those spins make me think of staff as a defensive set. Looks like it could be quite effective and impressive.
by Actjcksn
Mon Dec 31, 2018 5:20 pm
Forum: Announcements
Topic: Most Anticipated MMORPG poll - MassivelyOP
Replies: 28
Views: 6797

Re: Most Anticipated MMORPG poll - MassivelyOP

I voted for CROM 4 because I don't think the login test would have been such a success without it, which was a close second.

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