Search found 23 matches
- Thu Jan 23, 2020 9:19 am
- Forum: General Discussion
- Topic: Crafting
- Replies: 20
- Views: 13121
Re: Crafting
Here's a question for the community: should a single character learn one and only one crafting discipline, or should a single charcter be able to learn all five? Any character should be able to learn all crafting disciplines. Having a requirement for a player to have to switch around characters--or...
- Tue Apr 23, 2019 2:43 pm
- Forum: General Discussion
- Topic: How do you feel about...HERDING??
- Replies: 18
- Views: 11098
Re: How do you feel about...HERDING??
To paraphrase Mitch Hedberg, "I'm for it!"
More options to play are always better.
More options to play are always better.
- Mon Oct 29, 2018 9:31 am
- Forum: Polling Discussion
- Topic: Day/ Night ratio question
- Replies: 27
- Views: 15408
Re: Day/ Night ratio question
I don't have a strong preference for the cycle times, as long as they're just for ambience. Some games include mission objectives that can only be completed during a certain portion of the day/night cycle. While I understand the thematic reasoning behind this, I hope that this type of thing will be ...
- Thu Oct 11, 2018 10:20 am
- Forum: Polling Discussion
- Topic: Make some powers perma question
- Replies: 23
- Views: 14756
Re: Make some powers perma question
I am going to say yes, but if I can make it permanent I want the clicky changed to a toggle. Hate the thought of having to click a power every two minutes to keep it running. Yes! Please and thank you! This would be incredible. With limited enhancement slots, each choice is a trade-off. Having more...
- Wed Sep 26, 2018 7:02 am
- Forum: Polling Discussion
- Topic: should we link achievements with perks?
- Replies: 30
- Views: 18126
Re: should we link achievements with perks?
I'm pretty ambivalent about the earned bonuses. However, if they are implemented, please make them more universal so that all archetypes gain similar levels of benefit. What do I mean by that? Let's take the example given. Consider changing this: "For example if a character defeats 5,000 of a specif...
- Fri Sep 21, 2018 11:11 pm
- Forum: Polling Discussion
- Topic: re-spec poll
- Replies: 17
- Views: 15268
Re: re-spec poll
If some sort of earnable currency or token system is used for respecs, please make them account bound . Making someone grind out the respec tokens on a character which they don't enjoy or is ineffective feels punitive. Also, if you happen to earn the tokens on a character you're 100% happy with woul...
- Wed Jun 20, 2018 9:47 am
- Forum: Polling Discussion
- Topic: Super Group size question
- Replies: 48
- Views: 28969
Re: Super Group size question
I am not in favor of account wide SG’s that limit the number of SG’s you can be part of. Supergroups should be limited to the number of characters you have. i.e. one SG per character Having experienced this sort of system in other games with no issues, I'm not sure what problem you're seeing. If th...
- Tue Jun 19, 2018 9:56 am
- Forum: Polling Discussion
- Topic: Super Group size question
- Replies: 48
- Views: 28969
Re: Super Group size question
I have more questions than answers about this, and also a few opinions. The short answer is: either no limit or 500. The thing is, I'm not a fan of really large guilds/supergroups. But others might be! I'm all for giving people the option of having large supergroups, even if I personally have no use...
- Sat Jun 16, 2018 8:42 am
- Forum: Polling Discussion
- Topic: Poll - How large would you like large battles/Raid's to be?
- Replies: 14
- Views: 9230
Re: Poll - How large would you like large battles/Raid's to be?
I'm probably in the minority here, but I dislike encounters requiring large numbers of players. The main reason is that with so many players stabbing, shooting, and spamming, I can't really gauge my own contribution to the fight. If I don't feel like I'm making a difference, I question why I'm even ...
- Mon Feb 26, 2018 5:33 pm
- Forum: Polling Discussion
- Topic: Costume poll (tell us in the forums)
- Replies: 31
- Views: 24261
Re: Costume poll (tell us in the forums)
I went with "other" because, although I'll certainly be using most of the options listed (and more, hopefully), the main costume feature I want is layers . The type/style of costume will vary depending on the character's individual story, but most characters will benefit from the ability to mix and ...
- Mon Feb 19, 2018 9:01 am
- Forum: Polling Discussion
- Topic: Concerns for other games question
- Replies: 38
- Views: 27156
Re: Concerns for other games question
I went with "Bugs and glitches go unfixed for far too long" but please let me add "Typos" to that category. In City of Heroes there was a set of missions that wanted you to diffuse a bomb, as opposed to the more traditional and effective strategy where you defuse a bomb. I mean, I'm pretty sure they...
- Mon Feb 12, 2018 12:40 pm
- Forum: Polling Discussion
- Topic: Travel Power acquisition level question
- Replies: 31
- Views: 25170
Re: Travel Power acquisition level question
I selected Level 1 and Level 3, mostly due to lack of knowledge as to what level we'll be after the tutorial, which strikes me in the thinks and feels as the ideal time to acquire a travel power. I think it would be nice to start with baseline speeds and have the ability to increase travel speeds ov...
- Wed Jan 31, 2018 2:42 pm
- Forum: Polling Discussion
- Topic: Solo or Team question
- Replies: 47
- Views: 38178
Re: Solo or Team question
I've said before that it is interesting to hear which missions or teams remember now, five plus years later. I'm sure most of the teams I was on had the trinity -- that was a good arrangement in COH, and it worked. Most of the teams I was on were definitely NOT trinity-based. I'll go so far as to s...
- Wed Jan 24, 2018 9:27 am
- Forum: Polling Discussion
- Topic: Travel Power acquisition question
- Replies: 20
- Views: 17994
Re: Travel Power acquisition question
I chose two: Travel powers don’t need to be earned; I want to choose one at character creation. Travel powers don’t need to be earned; I want to choose one as I level up. I agree with GladDog that getting a travel power as a post-tutorial reward is ideal. But I'd also like to be able to choose other...
- Fri Jan 19, 2018 2:06 pm
- Forum: Polling Discussion
- Topic: Pet Poll
- Replies: 16
- Views: 13896
Re: Pet Poll
I clicked on all of them, and there should, of course, be other commands as well. One thing I'd like to see for powers that summon a single pet is to have that pet possess a special ability that is activated by the player (perhaps by activating the summon power again?). Depending on the pet, this co...