What I didn't like in CoH: In a team the player with the star goes AFK and the rest of us are waiting never knowing if/when they'll be back. We're loose in a zone waiting and can't pick a new mission or pick up another player unless we all quit the team and reassemble. Do I have a better solution? n...
... HOWEVER - if the game will be significantly delayed to have crafting at launch, I would rather wait, and see it done correctly with a proper amount of development time. This. I voted not important at launch. Like some said here crafting would be nice to have. It will draw in some players. And I...
"The Babes of War," on Freedom. To some we were like loved celebrities, to others more like an annoyance. We were one of, if not thee oldest, SG on Freedom. About in the middle of our existence we hit a low point then bounced back. One year we won "Best SG on Freedom." Then I remember the devs chang...
Auction house is neat, BUT I saw too many during CoH/CoV to cling to it and abandon everyone and everything else. Game like this IMHO should be focused on the maps, players, missions, ... The look, the feel, the powers not some marketing store. But it's a needed system for a major game to be competi...
In CoH somewhere I read, "You'll never have trouble finding a team if you're a Defender." 1. Defender; 2. Blaster; 3. Controller; 4. Tank. But for soloing it's Tank/Scrapper. Prefer teams and as a Def, rather than leading the team as their Tank. But overall I'd rather be in a team as opposed to solo...
IMO, SoH controllers should be like CoH Controllers, with a twist; In their primary set, instead of adding relatively useless powers, give them 2-3 ranged attacks. ... This would make them true to form with CoH Controllers, but having enough ranged offense to be able to solo easily and contribute D...
I'll have to say NO on the end game for what i look forward to is the Story and learning to play my toon , helping others and younger players, and yes development of the toon look . ... END game promotes get in, and finish, lvl as fast as you can ..... well if you want that .... well .... where is ...
What I miss the most is synergy . I was Fire/Kinetics Controller, the Kinetics healing, sapping, et al work by using an enemy as the target. When said target is first locked down by Fire Control, then you release the Fire Imps to tear him up, Kinetics will heal & boost the Imps and weaken the target...