Search found 488 matches

by indigowulf
Mon Apr 05, 2021 3:03 am
Forum: Ask the Devs
Topic: How many Hero's per account?
Replies: 14
Views: 8480

Re: How many Hero's per account?

Lots are saying "2 slots per AT" I hope it doesn't go that way. I don't really like playing melee characters. I'd much rather explore different combinations of support or ranged.
by indigowulf
Sun Mar 28, 2021 4:04 am
Forum: What's Cooking
Topic: Process for Mission Creation
Replies: 5
Views: 1685

Re: Process for Mission Creation

There was just a newsletter. Are you signed up, and checked junk mailbox?
by indigowulf
Tue Mar 09, 2021 3:14 pm
Forum: Ask the Devs
Topic: Game development still going on?
Replies: 6
Views: 1003

Re: Game development still going on?

I know a lot of things can be done digitally, but please everyone take into account that this lockdown is hurting a lot of businesses and people. It's causing delays, and it's costing a lot of people a lot of money as people lose jobs, struggle to sell products, etc. The devs have real lives and man...
by indigowulf
Sat Feb 27, 2021 4:33 pm
Forum: General Discussion
Topic: Groups & adaptive difficulty in dungeons
Replies: 3
Views: 512

Re: Groups & adaptive difficulty in dungeons

In COH you could sk up with higher levels, or exemp down with lower levels. You can play at the level of your friends, even meet new friends of any level. I personally think there should be things you can't do at low level, even with a group. A group of bunnies would have to swarm in the millions to...
by indigowulf
Sat Dec 19, 2020 2:42 pm
Forum: Other
Topic: Hello! I am new! :?
Replies: 1
Views: 1143

Re: Hello! I am new! :?

Hello and welcome! You can find the schedule to release here; https://www.shipofheroes.com/schedule-to-release/
As for when the next beta will be, we're not sure yet. Holidays sort of slow things down, we let the developers out to see their families :lol:
by indigowulf
Mon Nov 30, 2020 3:10 pm
Forum: Polling Discussion
Topic: intense combat special bar
Replies: 9
Views: 1903

intense combat special bar

We’re considering giving each archetype a unique “special” bar which increases their powers in intense combat. Perhaps increased damage and accuracy for Brawlers and Devastators, reduced energy cost for Support, increased defense or resistance for Tankers, or increased mez effectiveness for Controll...
by indigowulf
Sat Nov 21, 2020 4:08 pm
Forum: Offtopic Discussion
Topic: update website!
Replies: 4
Views: 2969

Re: update website!

I think most of us regular fans keep up with anything announced. I think the schedule to release is mostly for people who are just stumbling onto us. I feel it needs to be kept up as much as possible and viewed as if you just heard of SoH and went there to see the progress. If you never heard of it ...
by indigowulf
Wed Nov 18, 2020 5:15 pm
Forum: Polling Discussion
Topic: What single change would you most like to have to the Invasion content we have been testing lately?
Replies: 2
Views: 980

What single change would you most like to have to the Invasion content we have been testing lately?

What single change would you most like to have to the Invasion content we have been testing lately, assuming that actual bugs are fixed? Make the fight last longer 0% - ( 0 votes ) Make the fight less chaotic, and more structured 0% - ( 0 votes ) Have fewer, stronger, enemies 0% - ( 0 votes ) Put th...
by indigowulf
Sat Nov 07, 2020 3:38 pm
Forum: General Discussion
Topic: What Are We Working On? 11/06/2020
Replies: 10
Views: 2886

Re: What Are We Working On? 11/06/2020

I... I think we need another stress test.. just to make sure, ya know? (because we're having withdrawals)
by indigowulf
Thu Oct 29, 2020 3:53 pm
Forum: Polling Discussion
Topic: Badges per Arc
Replies: 3
Views: 1608

Badges per Arc

Suppose we think about five mission arcs. Would you rather get one badge for completing all five arcs (lots of time spent), or one badge per arc, or even get both (six badges)? Give me one badge per arc, please. Give me one badge for all the arcs, so the badge is more meaningful. Give me both. Somet...
by indigowulf
Thu Oct 29, 2020 3:48 pm
Forum: Web Site Tech Support
Topic: "Schedule to Release" section
Replies: 3
Views: 1709

Re: "Schedule to Release" section

Yeah, whoever is responsible for that page has been taking the longest nap in history. This gets brought up now and then, but no change, and I agree with you on the reasoning. Anyone who is new and interested and comes to see that will think SoH gave up the way so many others did.
by indigowulf
Mon Oct 19, 2020 4:49 pm
Forum: Polling Discussion
Topic: What stage does the game need to be in for you to play at launch (not beta testing)?
Replies: 43
Views: 29292

Re: What stage does the game need to be in for you to play at launch (not beta testing)?

If CoT continues at the rate they have gone so far, it will be another 2-3 years before launch. "5,003 backers pledged $678,189" so not having the money is no excuse. That was back in 2013. It's been 7 years since their kickstarter campaign. As far as I'm concerned, they took my money and ran. The o...
by indigowulf
Mon Oct 19, 2020 4:42 pm
Forum: Polling Discussion
Topic: How many hours will you play Ship of Heroes each week?
Replies: 36
Views: 21182

Re: How many hours will you play Ship of Heroes each week?

We are kind of swamped with stuff, so I have not mentioned this, but there are new costumes in the CCT. So really, we should all look around and not assume that what we saw in March and April is what we're launching with. At a guess, maybe eight new costumes? So far. Oh, and some single pieces incl...
by indigowulf
Sat Oct 17, 2020 3:51 pm
Forum: Polling Discussion
Topic: How punishing should death be?
Replies: 5
Views: 1728

Re: How punishing should death be?

lightly punished, badge of shame. I'm not a fan of death punishment that causes a major setback. -let the npc's talk smack -do XP debt like CoX did -deletion should not even be a possible option, we will lose players over that for sure -death punishment should NOT be extreme enough to make players a...
by indigowulf
Thu Oct 15, 2020 4:19 pm
Forum: Polling Discussion
Topic: playable hours at launch
Replies: 1
Views: 872

playable hours at launch

Most game launch with 20-40 hours of playable content. MMOs often have more. If we wait to launch Ship of Heroes until we have “enough” content, how much content is that? Zero hours mission content, I play for other reasons 20 hours of mission time, for one alt 40 hours of mission time, for one alt ...

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