Search found 28 matches
- Mon Aug 19, 2019 12:43 pm
- Forum: What's Cooking
- Topic: Update on the CCT Beta
- Replies: 270
- Views: 120268
Re: Update on the CCT Beta
Who will be invited to the CCT beta, exactly? Are all the players to be invited limited to only supporters? I ask because this could lead you guys to making a perhaps costly mistake of only getting feedback from your hardcore supporters who are already invested, and this can lead to a closed off fee...
- Tue Apr 02, 2019 1:20 am
- Forum: General Discussion
- Topic: Please make us run around this city
- Replies: 25
- Views: 13782
Re: Please make us run around this city
The city may look great, but that doesn't mean I want to run around it for an hour or even many more on every alt I ever make. I remember the old slog to level 14 in CoH less than fondly. It was less of a slog when it was changed to level 6, but still odd and annoying. Please join the modern age of ...
- Sun Aug 13, 2017 2:33 pm
- Forum: General Discussion
- Topic: Names of the archetypes & Secret identities
- Replies: 34
- Views: 28115
Re: Names of the archetypes & Secret identities
In COH i mainly played controllers. I have to disagree that controllers didn't do much damage. Pretty soon after release controllers got a damage buff. Every controlled enemy got double damage from controller powers, so it was relatively easy to defeat single mobs. Some controllers actually had hig...
- Sun Aug 13, 2017 2:25 pm
- Forum: General Discussion
- Topic: What power from CoH do you miss the most and also which one the least?
- Replies: 90
- Views: 75297
Re: What power from CoH do you miss the most and also which one the least?
Least favorite sets: claws, the blaster/corruptor gun power set (name eludes me at the moment), FITNESS. I hated having to designated three powers slots to fitness on all my characters! Hey I had a lot of favs, but I wanted to point this out more than anything else. Fitness should have been elimina...
- Mon Jul 24, 2017 9:20 am
- Forum: General Discussion
- Topic: Names of the archetypes & Secret identities
- Replies: 34
- Views: 28115
Re: Names of the archetypes
Some thoughts in passing. In the 1930's it was completely plausible that Batman could have been anyone in a city with the size and complexity of Gotham, and remain unidentified. Would that work today with 200,000+ cameras on every street corner and facial and voice recognition software available to...
- Wed Jul 05, 2017 1:47 pm
- Forum: General Discussion
- Topic: Names of the archetypes & Secret identities
- Replies: 34
- Views: 28115
Re: Names of the archetypes
... I don't want the sci-fi/future feel to overpower the superhero feel. Like syndrome says, if everyone is super, then no one is. ... I know it's off topic for this thread, but this means so much to me, and it's one of the reasons I heartily dislike the game devs deciding for us that "Secret Ident...
- Wed Jul 05, 2017 1:40 pm
- Forum: General Discussion
- Topic: What gave CoH it's "Je ne sais quoi"?
- Replies: 21
- Views: 18259
Re: What gave CoH it's "Je ne sais quoi"?
Teleport though, well, lets not go there... With it bound to right-click it was super-usable. Click both buttons to teleport to where you were pointing. Easiest travel power there was, and I could usually beat anybody else to the door. But a lot of people didn't know about that trick, and I imagine...
- Fri Mar 31, 2017 6:09 pm
- Forum: Fan Creations & Roleplay
- Topic: City of Heroes / Villains Character and or Archetype T-Shirts
- Replies: 9
- Views: 24644
Re: City of Heroes / Villains Character and or Archetype T-Shirts
These are outstanding.
Were you in the Galaxy Guardians?
I was Guardian Rune!
Were you in the Galaxy Guardians?
I was Guardian Rune!
- Fri Mar 17, 2017 8:09 am
- Forum: Polling Discussion
- Topic: (Dec 12) How many defined missions should SOH have before we allow a closed Alpha Test?
- Replies: 15
- Views: 15824
Re: (Dec 12) How many defined missions should SOH have before we allow a closed Alpha Test?
I feel like the first Alpha test should be : 2 Street sweeping missions. 1 small story arch mission - Maybe 3-5 missions for arch. 1 GM to tackle. 1-2 badges to trigger an achievement. Let us explore everything to find graphic glitches/exploits This amount up there? It's an hour at best. Sure, peop...
- Fri Mar 17, 2017 12:45 am
- Forum: Kickstarter Discussion
- Topic: Kickstarter Rewards
- Replies: 73
- Views: 67888
Re: Kickstarter Rewards
Whatever you do, if you say something is exclusive to Kickstarter, please keep it that way or don't say it at all. Please. [/b] Bah. Just issue a disclaimer that "Kickstarter exclusives" are exclusive for a year or two after live launch, and then available in other ways. It's stupid to spend dev re...
- Thu Mar 16, 2017 9:40 pm
- Forum: What's Cooking
- Topic: A Few Points About Game Mechanics (1)
- Replies: 41
- Views: 34224
Re: A Few Points About Game Mechanics (1)
I almost forgot. On the matter of death penalty, low levels should have no penalty, but how about coming up with a layered choice instead of a single penalty? As one example, perhaps when defeated [not killed, defeated!], you get the choice to rez back up on the spot to full health and energy for a ...
- Thu Mar 16, 2017 9:32 pm
- Forum: What's Cooking
- Topic: A Few Points About Game Mechanics (1)
- Replies: 41
- Views: 34224
Re: A Few Points About Game Mechanics (1)
I like the way this is evolving, and so is the plan for debt in SoH as we discuss it. We do listen to you guys, you know. :) I'll also say that on other games I've observed that the first five levels often are used as tutorials, to ensure that players can move backwards, move forwards, activate an ...
- Sat Mar 04, 2017 6:35 pm
- Forum: Ask the Devs
- Topic: Does it have to be called Unobtanium?
- Replies: 19
- Views: 18267
Re: Does it have to be called Unobtanium?
Hehe.It was indeed sarcasm, which is why I included the eyeroll emote. Of course I'm familiar with the stupid card game that's just a special card set of Crazy 8s.
- Sat Mar 04, 2017 9:21 am
- Forum: Polling Discussion
- Topic: Alien Raids question
- Replies: 16
- Views: 15612
Re: Alien Raids question
I'm not sure I'd ever want content hard-to-get to. A top end raid I can see only giving a reward every so often, if we want to limit it that way, but I wouldn't ever want a system that had people hanging around to maybe get to play it. Personally, I wouldn't either, but there are some people who li...
- Sat Mar 04, 2017 7:43 am
- Forum: Polling Discussion
- Topic: Maximum Power question
- Replies: 9
- Views: 9161
Re: Maximum Power question
Whatever the cap will become, that cap will be the "normal" rating against which the devs need to plan their mobs. So, even with 1000% your heroes wont get any mightier since all mobs will have to be constructed with that in mind. What *will* change is the experience of casual players who may not b...