Search found 11 matches
- Sat May 11, 2019 10:00 am
- Forum: What's Cooking
- Topic: Sword Blossom Fight Clips (Video, Ship of Heroes)
- Replies: 7
- Views: 6597
Re: Sword Blossom Fight Clips (Video, Ship of Heroes)
I imagine the numbers are that large to look for the bugs... I highly doubt that's an end product move
- Sun Apr 28, 2019 12:40 pm
- Forum: What's Cooking
- Topic: Sword Blossom Fight Clips (Video, Ship of Heroes)
- Replies: 7
- Views: 6597
Re: Sword Blossom Fight Clips (Video, Ship of Heroes)
Looking so smooth! I'm liking this...
- Sun Apr 28, 2019 12:26 pm
- Forum: Ask the Devs
- Topic: Can We Have A Legacy Naming System?
- Replies: 45
- Views: 22937
Re: Can We Have A Legacy Naming System?
I can understand where you're coming from with the registered user, instead of toon created, Fire Lord@1 would still register with the user account just the same as would Fire Lord@mjplb. But all that is neither here nor there honestly, just thought about the amount of players that might want a spec...
- Sun Apr 28, 2019 12:20 pm
- Forum: General Discussion
- Topic: Thread for people playing CoH
- Replies: 28
- Views: 15710
Re: Thread for people playing CoH
Playing! I did lose connection to the mapserver, but I imagine that will happen. The que is kinda odd though. I imagine given some time that will just go away. I'm on Torchbearer. Playing as First Illusion.
- Sat Apr 27, 2019 2:49 pm
- Forum: What's Cooking
- Topic: Planning Game Mechanics for Missions
- Replies: 38
- Views: 22421
Re: Planning Game Mechanics for Missions
First off, invasions, yes yes yes!!! Can they become dynamic also? So if we as heroes don't boot them off the ship they dig in? Become harder to dislodge? Second off the random encounters/objectives would be amazing, I don't just want the, kill ten mobs/kill boss, I would love to see a uber boss rol...
- Sat Apr 27, 2019 1:48 pm
- Forum: Ask the Devs
- Topic: Can We Have A Legacy Naming System?
- Replies: 45
- Views: 22937
Re: Can We Have A Legacy Naming System?
Would it be possible to have option 3 be instead numerical based off of toons with said name created? So if I'm the first Fire Lord it'd be Fire Lord@1 if I'm the fifth Fire Lord, it's Fire Lord@5 then it brings anonymity without needing a generator... So you could switch between the two. Another re...
- Thu Apr 25, 2019 9:54 pm
- Forum: Introductions
- Topic: Hello
- Replies: 0
- Views: 3490
Hello
Hello fellow riders on the FHS Justice! I am mjplb, been gaming since Might and Magic II on my 80-88. I got into the mmo side of things in the early 00s with WoW, but since then I've played basically all the major titles, EQ/CoH/Eve Online/STO/DCUO just to name a few, CoH was one of the only ones th...
- Thu Apr 25, 2019 9:06 pm
- Forum: General Discussion
- Topic: Another end-game content idea -- Ship Officers
- Replies: 6
- Views: 35632
Re: Another end-game content idea -- Ship Officers
I really like this idea, it would bring about a direct influence of the flow of progress for the ship itself and be player driven! Imagine an ability as a general to open certain raids/area that become dynamic for a week so everyone could enjoy it, but only able to be deployed by said general, makin...
- Thu Apr 18, 2019 6:38 am
- Forum: General Discussion
- Topic: Please make us run around this city
- Replies: 25
- Views: 12789
Re: Please make us run around this city
My major problem with a lot of the mmo genre early on is the intense amount of running required... Spend 15 or 20 minutes running somewhere for a quest that takes less time than it took to run there, then you have to run all the way back to the quest giver.. Since we are all sorts of advanced and on...
- Thu Apr 11, 2019 7:49 pm
- Forum: General Discussion
- Topic: Epic Classes
- Replies: 10
- Views: 6073
Re: Epic Classes
Everyone starting off as a hero and then hitting a level wall, which then you can adjust to be a superhero. Same toon, same power sets, just advancing at a MUCH slower pace. Each time you advance your superhero status you can then gain large increases with a certain power set, fire, ice, mind, ECT.....
- Mon Apr 08, 2019 10:19 pm
- Forum: Polling Discussion
- Topic: How do you feel about puzzle elements in MMORPGs?
- Replies: 30
- Views: 20726
Re: How do you feel about puzzle elements in MMORPGs?
Puzzles are fun if you have the time for them. I also like to questing with story driven materiel, so sometimes a puzzle would be a fun addition, defusing a bomb to save citizens! I wouldn't mind seeing identifiers with quests though, basically a rating system, combat/thought/exploration something a...