Search found 31 matches

by Kelvinkole
Thu Apr 18, 2019 6:19 pm
Forum: General Discussion
Topic: There could have been a CoH2
Replies: 7
Views: 747

Re: There could have been a CoH2

There was a sweet spot in pop culture history where I think this would have been a huge success. The presentation hits on the then success of the dark Knight trilogy and Iron Man, but the mania hadn't even peeked yet. Sometime around the second Avengers movie would have been the perfect time to laun...
by Kelvinkole
Tue Apr 16, 2019 4:40 pm
Forum: General Discussion
Topic: Secret real COH server has been active since 2012/2013
Replies: 175
Views: 12357

Re: Secret real COH server has been active since 2012/2013

I loved CoH as much as everyone else, but the only emotion this triggers for me is sympathy. CoH is dead, and this news doesn't change that. What has happened is illegal and it will be shut down, possibly with major legal ramifications for those involved. I feel sympathy for those that are still han...
by Kelvinkole
Mon Apr 15, 2019 11:48 am
Forum: What's Cooking
Topic: UI and Related
Replies: 19
Views: 1432

Re: UI and Related

All good stuff here. Along with resizing, any word on collapsible trays? It's nice to be able to hide those infusions sometimes, or hide power trays that contain things you don't use all the time; Keeps your view a bit less crowded.
by Kelvinkole
Wed Apr 10, 2019 9:35 pm
Forum: What's Cooking
Topic: Superspeed
Replies: 19
Views: 1932

Re: Superspeed

I'm really torn here. On one hand, superspeed is traditionally thought of as a ground transportation power. You can traverse flat distances extremely quickly, and maybe jump further as your velocity carries you, but you can't leap large vertical distances. A superspeeder may be able to run up buildi...
by Kelvinkole
Tue Apr 09, 2019 7:17 am
Forum: What's Cooking
Topic: Superspeed
Replies: 19
Views: 1932

Re: Superspeed

Exciting stuff! Very interested in the Augment system
by Kelvinkole
Sun Apr 07, 2019 7:58 pm
Forum: What's Cooking
Topic: "Meat Shield" Power for Tanks?
Replies: 11
Views: 1178

Re: "Meat Shield" Power for Tanks?

Almost all MMORPGs based on the trinity have a tank ability to mitigate damage away from the tank's chosen target. Some of them use click powers with a timer, some use a power that only affects the next attack or two on the tank's selected ally. Some of them use a toggle that is either PBAoE or sin...
by Kelvinkole
Sun Apr 07, 2019 2:18 pm
Forum: Polling Discussion
Topic: How do you feel about the informal style of the latest video?
Replies: 7
Views: 761

Re: How do you feel about the informal style of the latest video?

I liked it a lot. The behind the scenes look and the narration by a developer is really all that's needed to curb the appetite for an update and new look at the game. Save the resources and do more of these, using the scripted/polished videos for marketing.
by Kelvinkole
Sat Apr 06, 2019 8:33 am
Forum: What's Cooking
Topic: "Meat Shield" Power for Tanks?
Replies: 11
Views: 1178

Re: "Meat Shield" Power for Tanks?

Do not approve. Please leave buffing, protecting, and healing to defenders and devastators.

If something like this is going to exist, put it in an ancillary power pool like Leadership in CoH which all characters have access to
by Kelvinkole
Thu Apr 04, 2019 8:24 pm
Forum: General Discussion
Topic: What was something you wanted to do in CoH but never got the chance?
Replies: 22
Views: 2559

Re: What was something you wanted to do in CoH but never got the chance?

This is a tough question. I think I mostly had a good run in CoX and did nearly all of the things I had wanted to. There were some things that I always hoped for that never really came to fruition, like base raids, but personally I think I did okay. I guess I wish I spent more time on my first chara...
by Kelvinkole
Thu Apr 04, 2019 7:35 pm
Forum: Ask the Devs
Topic: CONCEPT BUILDS
Replies: 3
Views: 540

Re: CONCEPT BUILDS

I am also a huge theorycrafter and dedicated min/maxer. I've used some version of a build generator in every rpg I've played and analyzed after aspect of it. I like this idea, BUT I don't see it as a valuable use of developer time if a third party is likely to create and maintain it...and that usual...
by Kelvinkole
Tue Apr 02, 2019 5:51 pm
Forum: General Discussion
Topic: Please make us run around this city
Replies: 25
Views: 2210

Re: Please make us run around this city

I liked in CoH that flight (and maybe SJ?) Scaled in speed as you leveled up. I think it's the perfect compromise here; gives us travel powers early on to explore with, enjoy, and get around just a little bit faster at first. But, govern the speed and increase it with each level so that after we've ...
by Kelvinkole
Mon Apr 01, 2019 3:54 pm
Forum: What's Cooking
Topic: Internal Video Footage
Replies: 17
Views: 1462

Re: Internal Video Footage

The city looks incredible compared to even just a few months ago. Tremendous job!
by Kelvinkole
Fri Mar 29, 2019 6:38 am
Forum: General Discussion
Topic: What didn't you like in CoH?
Replies: 61
Views: 8622

Re: What didn't you like in CoH?

What I didn't like in CoH: In a team the player with the star goes AFK and the rest of us are waiting never knowing if/when they'll be back. We're loose in a zone waiting and can't pick a new mission or pick up another player unless we all quit the team and reassemble. Do I have a better solution? ...
by Kelvinkole
Sat Mar 23, 2019 9:20 pm
Forum: Announcements
Topic: "Developer Videos"?
Replies: 17
Views: 2021

Re: "Developer Videos"?

Agree with what has been said here already. A monthly video release of any kind would be great.
by Kelvinkole
Sat Mar 16, 2019 1:47 pm
Forum: Ask the Devs
Topic: Radio missions and street names
Replies: 13
Views: 1579

Re: Radio missions and street names

Please start recording your voice for the in game GPS that will accompany this idea. "Turn right now." "Recalulating." "Make a u-turn."


...meanwhile, at the riot.

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