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Only a month has passed since the second housing beta, yet it feels like a long time. So many things are happening in development! Completing the Housing Beta means we have started some exciting new work that will be discussed in upcoming newsletters, and we are continuing a steady pace of normal upgrades. But we find ourselves challenged to provide an exciting newsletter right now. The things we are working on are either too early to report, or too ordinary to warrant a newsletter. So, here is a partial list of what is going on.
Mission production is continuing and we have added quite a few missions since the Mission Beta last year (https://www.shipofheroes.com/2.....eta-event/). Two of the environments we are adding are off the FHS Justice: a human transport ship and a Nagdellian mother ship. Nagdellians (https://www.shipofheroes.com/n.....ns-invade/) are one of the enemy groups in Ship of Heroes . We have some exciting content planned for these two environments.
Other upgrades are going on in the background. After our testers had some issues using key binds, we reviewed and rebuilt the key binding system. A project to upgrade and diversify our civilian NPCs is well underway. And we are in the process of doubling the costume options in the Character Creator Tool. We think these sorts of upgrades will contribute to an improved player experience.
Finally, we are looking to add a UE4 generalist to our team. If you are interested, please apply here: https://www.shipofheroes.com/careers/ . If you know someone who might be interested, we appreciate the referral.