About Cranos

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So far Cranos has created 88 blog entries.

Sword Blossom’s Origin Story

Sword Blossom's Origin Story This weekend marks the 15-year anniversary of the launching of the closed MMORPG, City of Heroes.  We want to honor that anniversary with a newsletter that reveals more of the backstory for one of the signature heroes aboard the FHS Justice.  There are five heroes [...]

By | April 27th, 2019|News|Comments Off on Sword Blossom’s Origin Story

City Improvements

Video 27 -- Internal Footage City Improvements Game developers often share videos among themselves as a way to convey progress.  These videos are generally not very polished – they're simply intended to show the current progress in a part of the game.  We're currently [...]

By | April 1st, 2019|News|Comments Off on City Improvements

Upgrading to Engine Version 4.21

Upgrading to Engine Version 4.21 In the middle of 2016 we originally began the development of Ship of Heroes with the then-current version of the Unreal Engine, version 4.11.3.  As development proceeded, we upgraded our engine version several times, and each upgrade brought new features, but also required a [...]

By | January 31st, 2019|News|Comments Off on Upgrading to Engine Version 4.21

2018 Holiday Video

2018 Holiday Video Belated Merry Christmas and Happy New Year!  Our successful login tests on December 15th took everything we had, so recording this video had to wait until after the Christmas holiday.  But we have some very exciting new game elements to show. [...]

By | January 8th, 2019|News|Comments Off on 2018 Holiday Video

2018 – Accelerating to Lightspeed The Year in Review

2018 – Accelerating to Lightspeed The Year in Review It's been a very good year for our Ship of Heroes team.   Despite some delays, we've surpassed every challenge and pushed forward, moving ever closer to launch.  Those of you who were with us all year have seen extremely rapid, [...]

By | January 3rd, 2019|News|Comments Off on 2018 – Accelerating to Lightspeed The Year in Review